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  Error Compiling
Posted by: BayBay - 04-05-2021, 09:56 PM - Forum: Ep4 Support - Replies (38)


Hello there guys, i have a problem when i try to compile, i dont know why i keep getting this:

1>------ Build started: Project: GameServer, Configuration: Debug Win32 ------

1>Build started 4/5/2021 5:03:31 PM.

1>InitializeBuildStatus:

1>  Touching "Debug\GameServer.unsuccessfulbuild".

1>cl : Command line warning D9030: '/Gm' is incompatible with multiprocessing; ignoring /MP switch

1>  set_fusion.cpp

1>e:\boost_1_59_0\boost\config\requires_threads.hpp(82): fatal error C1189: #error :  "Compiler threading support is not turned on. Please set the correct command line options for threading: either /MT /MTd /MD or /MDd"

1>  itemExchangeProto.cpp

1>e:\boost_1_59_0\boost\config\requires_threads.hpp(82): fatal error C1189: #error :  "Compiler threading support is not turned on. Please set the correct command line options for threading: either /MT /MTd /MD or /MDd"

1>  hardcoding.cpp

 

how can i fix this anyone know?

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  Shell Script For Move Your Server
Posted by: Scura - 04-05-2021, 11:10 AM - Forum: General Guides - No Replies


Hey guys!

 

I've made a really simple script for easy move your server! Thanks to it, you can easy create a zip archive (Build.zip) ready for patch your server with a new version, so you are not forced to manually copy it

 

rm -rf ./Build
rm Build.zip
mkdir Build
cd Build
mkdir GameServer
mkdir Login
mkdir Helper
mkdir SubHelper
mkdir Connector
mkdir Messenger
cd ../
cp ./GameServer/GameServer.exe ./Build/GameServer/GameServer.exe
cp ./Login/LoginServer.exe ./Build/Login/LoginServer.exe
cp ./Helper/Helper.exe ./Build/Helper/Helper.exe
cp ./SubHelper/SubHelper.exe ./Build/SubHelper/SubHelper.exe
cp ./Connector/Connector.exe ./Build/Connector/Connector.exe
cp ./Messenger/Messenger.exe ./Build/Messenger/Messenger.exe
tar.exe -a -c -f Build.zip Build

You can easily use it on Linux or you can enabled the sub-linux system and use it on windows too, just need to take this script and save is as "sh" file

2

 

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  I'm looking one system
Posted by: rondo157 - 04-03-2021, 04:49 PM - Forum: Ep4 Support - No Replies


Hello all, i'm looking autobuffs system like here: 2

What should happen: you add any pets to fairy, click the button "buff" and all positive buffs apply to your char.

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  error mobs
Posted by: nettox - 04-02-2021, 07:34 PM - Forum: Ep4 Support - Replies (4)


 

can someone help me with this error june files2

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  I'm looking
Posted by: Assasin - 04-01-2021, 06:02 AM - Forum: Ep4 Support - Replies (4)


hellow my frend,  I'm looking for this system

 



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  Add item with Server Sources
Posted by: Scura - 03-30-2021, 09:57 AM - Forum: Ep4 Guides - Replies (1)


Hi!

I wrote a simple bool function which allow you to add items with the gameserver! Not much difficult and maybe all of you already now ... but who cares, maybe someone will update it 

static bool MakeItems(CPC* pc, CItem* pItem)
{

// if pointers are null
if (pc == NULL || pItem == NULL)
{
delete pc;
delete pItem;
LOG_ERROR(" -> NULL POINTER DETECTED!!!!");
return false;
}

//if additem function encounter some problems, we are gonna catch it
if (pc->m_inventory.addItem(pItem) == false)
{
delete pc;
delete pItem;
LOG_ERROR(" -> ADD ITEM ERROR DETECTED!!!!");
return false;
}

//else all well, can return
return true;
}

 

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  Personal Shop Bug (June Files)
Posted by: Desarija - 03-27-2021, 01:15 PM - Forum: Ep4 Support - Replies (2)


Hi,

I have a bug with personal shops in the June files which I could not manage to fix yet. Whenever I select an item from the first visible row when opening a shop, it selects the item from the first inventory row even if it is not visible because I scrolled down. All 3 other rows are fine. Does anyone know the fix for this bug? I could not locate the problem in PersonalshopUI.cpp/.h, I think it is somewhere else..

2

 

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  Systems
Posted by: Exodus - 03-25-2021, 05:02 PM - Forum: Ep4 Support - No Replies


Hello is someone selling Systems ?

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  Party UI Error
Posted by: Scura - 03-19-2021, 01:03 AM - Forum: Solved topics - Replies (5)


Hey guys!

Was looking for someone that know how to fix that problem:



As you can see, when i reg 2 accounts, the client use the first line for initialize the list. I looked in deep in "PartyUI" declarations and function, but I didn't found a solution. Someone have an idea about that ? 

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  error Compile Centos
Posted by: netoforlan2 - 03-16-2021, 09:07 PM - Forum: Solved topics - Replies (4)


2

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