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Last Chaos Server Sale
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All in One Exporter
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HELP! ReZasCashServer It ...
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Hi, does anyone know the ...
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LastChaos Nemesis
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Looking for EP4 Guidance
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We're in need of creative...
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Last Chaos global server ...
Forum: Ep4 Guides
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EP-2/EP-3 Mixed files
Forum: Archived General Server Releases
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| Newbie Problems |
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Posted by: dethunter12 - 03-27-2015, 03:30 AM - Forum: Coders Talk
- Replies (12)
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alright so i wrote an itemall editor that opens the new files but reads _usa instead of Itemall.lod im aware that id description and index are not in the new itemall structure but istead are in strItem_usa.lod so im trying to ask how to write my editor hey open itemall.lod and then after that open the stritem_usa and sort the listbox by index once loaded . and also i know i have to pull a_castle_war from Itemall.lod
if somebody could answer how this would be done that would be helpful
code looks like this
ItemALL_Structure.ItemList.Clear();
using (BinaryReader reader = new BinaryReader(File.Open(openFileDialog1.FileName, FileMode.Open)))
{
reader.ReadInt32();
while (reader.BaseStream.Position < reader.BaseStream.Length - 8)
{
ItemALL_Structure item = new ItemALL_Structure();
item.ItemID = reader.ReadInt32();
item.Name = iso.GetString(reader.ReadBytes(reader.ReadInt32()));
item.JobFlag = reader.ReadInt32();
item.Weight = reader.ReadInt32();
item.MaxUse = reader.ReadInt32();
item.Level = reader.ReadInt32();
item.Flag = reader.ReadInt32();
item.Position = reader.ReadInt32();
item.Type = reader.ReadInt32();
item.SubType = reader.ReadInt32();
int[] temp1 = new int[10]; int[] temp2 = new int[10];
for (int i = 0; i < 10; i++)
{
temp1[i] = reader.ReadInt32();
temp2[i] = reader.ReadInt32();
}
item.CraftItemID = temp1;
item.CraftItemAmount = temp2;
item.Need_SSkill1_Id = reader.ReadInt32();
item.Need_SSkill1_Level = reader.ReadInt32();
item.Need_SSkill2_Id = reader.ReadInt32();
item.Need_SSkill2_Level = reader.ReadInt32();
item.Num0 = reader.ReadInt32();
item.Num1 = reader.ReadInt32();
item.Num2 = reader.ReadInt32();
item.Num3 = reader.ReadInt32();
item.a_num_4 = reader.ReadInt32();
item.Price = reader.ReadInt32();
item.Smc = iso.GetString(reader.ReadBytes(reader.ReadInt32()));
item.TexID = reader.ReadInt32();
item.TexRow = reader.ReadInt32();
item.TexCol = reader.ReadInt32();
item.Description = iso.GetString(reader.ReadBytes(reader.ReadInt32()));
item.Effect1 = iso.GetString(reader.ReadBytes(reader.ReadInt32()));
item.Effect2 = iso.GetString(reader.ReadBytes(reader.ReadInt32()));
item.Effect3 = iso.GetString(reader.ReadBytes(reader.ReadInt32()));
item.Set1 = reader.ReadInt32();
item.Set2 = reader.ReadInt32();
item.Set3 = reader.ReadInt32();
item.Set4 = reader.ReadInt32();
item.Set5 = reader.ReadInt32();
item.RareOption = reader.ReadInt32();
item.RareChance = reader.ReadInt32();
item.FortuneDataCount = reader.ReadInt32();
if (item.FortuneDataCount == 0)
{
item.SkillID = null;
item.SkillLevel = null;
item.StringID = null;
item.Prob = null;
}
else if (item.FortuneDataCount != 1)
{
int[] tmp1 = new int[item.FortuneDataCount]; int[] tmp2 = new int[item.FortuneDataCount];
int[] tmp3 = new int[item.FortuneDataCount]; int[] tmp4 = new int[item.FortuneDataCount];
for (int y = 0; y < item.FortuneDataCount; y++)
{
tmp1[y] = reader.ReadInt32();
tmp2[y] = reader.ReadInt32();
tmp3[y] = reader.ReadInt32();
tmp4[y] = reader.ReadInt32();
}
item.SkillID = tmp1;
item.SkillLevel = tmp2;
item.StringID = tmp3;
item.Prob = tmp4;
}
item.a_enable = 1;
item.a_num_4 = 0;
item.a_level2 = 999;
item.a_zone_flag = 1023;
item.a_set = -1;
item.a_grade = 0;
item.a_fame = -1;
item.a_rare_index_x = null;
item.a_rare_prob_x = null;
item.a_quest_trigger_count = 0;
item.a_quest_trigger_ids = "";
item.a_origin_variationx = null;
ItemALL_Structure.ItemList.Add(item);
}
reader.Close();
OpenedFile = openFileDialog1.FileName;
}
MessageBox.Show(openFileDialog1.FileName + " Opened Successfully .");
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| Time Out |
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Posted by: SibaN - 03-26-2015, 07:28 PM - Forum: Solved topics
- Replies (4)
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hello Guys
yesterday server worked fine
but today i start server i get every time time out
2 2
Connector logs
2015-03-26 20:20:26,114 INFO [billingClient_KOR.cpp : 428] - OOO (S): type[4400] serial[0] size[0]
2015-03-26 20:22:26,115 INFO [billingClient_KOR.cpp : 428] - OOO (S): type[4400] serial[0] size[0]
LoginServer
6 20:25:19,709 INFO [ Log.cpp : 90] - LOGIN > admin : 78.50.xxxxxxx : 0
2015-03-26 20:25:19,709 INFO [ Descriptor.cpp : 1076] - LOGIN OK / id[admin]
2015-03-26 20:25:19,735 INFO [rnsocketioserviceTcp.cpp : 437] - bnf [78.50.xxxxx1] - closed. fd: 12, handle: 4
2015-03-26 20:25:21,244 TRACE [ Server.cpp : 559] - receivce player info : subNo[1] / player[0] / ip[81.169.xxxxxx] / port[4335]
2015-03-26 20:25:31,245 TRACE [ Server.cpp : 559] - receivce player info : subNo[1] / player[0] / ip[81.169.xxxxxx] / port[4335]
2015-03-26 20:25:41,247 TRACE [ Server.cpp : 559] - receivce player info : subNo[1] / player[0] / ip[81.169.xxxxx] / port[4335]
someone know how to Fix thes
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| Connection problems |
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Posted by: Bradox - 03-25-2015, 09:21 PM - Forum: Solved topics
- Replies (2)
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Hey,
All my Server are running and now i cant connect with my client...
- Serverfiles from 2
- I use the proxy to connect
-> 2
- sl.dta is untouched
- Have US Client with Patch: 1712
My Loginserver write every 10 sec this:
receivce player info : subNo[1] / player[-1] / ip[] / port[0]
Someone have a idea?
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