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  Rules of this Section.
Posted by: Sutz - 02-06-2015, 03:42 PM - Forum: Ep4 Support - Replies (1)


When posting in the help section we would appreciate you to come back and post how it got solved (if not already posted) and edit your first post and changed your tag to SOLVED.

When this is done an admin or mod can when move your topic into the solved area to keep forever for other people to use, we can then build a big database of solved problems  Smile

If you do not do any of the above you are allowing an understand that your topic/posts will get deleted within a a limit of 15 days or moved to the "Forgotten Threads" section so it wont be replied anymore unless you PM  a Mod with a good reason to open it.

I would also like to remember you all that LCKB started to grow up all togheter and learning LC things. So i dont really like people coming, asking 2000 questions and then never help.

But still it isnt a rule, we use it as guideline.

Another important thing is.. When you ask a question, please be detailed!! Dont come here and ask " Hey, how can I can an editor ? " .... An editor about what!? For which file!? This was an example. If i see non-detailed help request ill just close the topic.

 

Regards,LCKB Staff

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  IPB - hidden content
Posted by: Johnny5 - 02-06-2015, 02:39 PM - Forum: Webmasters Help & Talk - Replies (1)


Ok so I have tried to disable when you post it unhides the hide tags

 

Here is where I think the edit needs to be

 

 

<?php
/**
 * (TB) Hide Content
 * @file tbHideContent.php BBcode custom plugin
 *
 * @copyright © 2006 - 2013 Invision Byte
 * @link http://www.invisionbyte.net/
 * @author Terabyte
 * @since 01/07/2009
 * @updated 09/12/2012
 * @version 3.0.7 (30007)
 */
 
/* Load the parent class if it is not available at this point */
if( !class_exists('bbcode_parent_class') )
{
require_once( IPS_ROOT_PATH.'sources/classes/bbcode/custom/defaults.php');
}
 
/**
 * @class bbcode_hide
 * @brief BBcode custom plugin
 */
class bbcode_hide extends bbcode_parent_class implements bbcodePlugin
{
/**
* Topic Data
*
* @var $topic
*/
private $topic;
 
/**
* Can bypass the check or not
*
* @var $bypass
*/
private $bypass = FALSE;
 
/**
* Constructor
*
* @param object $registry Registry object
* @param object $_parent Parent bbcode class
* @return @e void
*/
public function __construct( ipsRegistry $registry, $_parent=null )
{
$this->currentBbcode = 'hide';
 
parent::__construct( $registry, $_parent );
 
if ( $_parent->parsing_section != 'topics' )
{
$this->topic = array( 'tid' => 0 );
}
 
/* Init our code */
$this->cache->updateCacheWithoutSaving( '_tmp_bbcode_hide', array() );
 
/* Can bypass the check? */
$this->settings['tb_hc_groups']  = IPSText::cleanPermString( trim($this->settings['tb_hc_groups']) );
$this->settings['tb_hc_members'] = IPSText::cleanPermString( trim($this->settings['tb_hc_members']) );
 
if ( $this->settings['tb_hc_groups'] != '' && IPSMember::isInGroup( $this->memberData, explode(',', $this->settings['tb_hc_groups']) ) )
{
$this->bypass = TRUE;
}
elseif ( $this->memberData['member_id'] > 0 && $this->settings['tb_hc_members'] != '' && in_array( $this->memberData['member_id'], array_map( 'trim', explode(",", $this->settings['tb_hc_members']) ) ) )
{
$this->bypass = TRUE;
}
 
ipsRegistry::getAppClass('forums');
}
 
/**
* Setup the topic ID
*
* @return @e boolean Returns FALSE if check fails otherwise returns true
*/
private function _setupTopic()
{
// Topic is already setup?
if ( !isset($this->topic['tid']) )
{
if ( $this->cache->exists('tb_hide_topic') && !empty($this->caches['tb_hide_topic']['tid']) )
{
$this->topic = $this->cache->getCache('tb_hide_topic', false);
$this->cache->updateCacheWithoutSaving( 'tb_hide_topic', array() );
}
elseif ( isset($this->registry->class_forums->topic_cache['tid']) && $this->registry->class_forums->topic_cache['tid'] )
{
$this->topic['tid'] = $this->registry->class_forums->topic_cache['tid'];
$this->topic['starter_id'] = $this->registry->class_forums->topic_cache['starter_id'];
$this->topic['last_poster_id'] = $this->registry->class_forums->topic_cache['last_poster_id'];
}
else
{
/* If we are here we are not parsing a topic or something is wrong :| */
$this->topic = array( 'tid' => 0 );
}
}
 
return TRUE;
}
 
/**
* Do the actual replacement
*
* @param string $txt Parsed text from database to be edited
* @return @e string BBCode content, ready for editing
*/
protected function _replaceText( $txt )
{
# Setup the topic
$this->_setupTopic();
 
//-----------------------------------------
// Get all our aliases :|
//-----------------------------------------
$_tags = $this->_retrieveTags();
 
foreach( $_tags as $_tag )
{
//-----------------------------------------
// Start building open/close tag
//-----------------------------------------
$open_tag = '[' . $_tag . ']';
$close_tag = '[/' . $_tag . ']';
 
/* Infinite loop catcher */
$_iteration = 0;
 
//-----------------------------------------
// Doz I can haz opin tag? Loopy loo
//-----------------------------------------
while( ( $this->cur_pos = stripos( $txt, $open_tag, $this->cur_pos ) ) !== false )
{
/* Stop infinite loops */
if( $_iteration > $this->settings['max_bbcodes_per_post'] )
{
break;
}
 
$_iteration++;
 
/* Grab the new position to jump to */
$new_pos = strpos( $txt, ']', $this->cur_pos ) ? strpos( $txt, ']', $this->cur_pos ) : $this->cur_pos + 1;
 
/* No closing tag */
if( stripos( $txt, $close_tag, $new_pos ) === false )
{
break;
}
 
/* Different topic ID? */
if ( isset($this->caches['tb_hide_topic']['tid']) && $this->topic['tid'] != $this->caches['tb_hide_topic']['tid'] )
{
$this->topic = $this->cache->getCache('tb_hide_topic', false);
}
 
// Init cache things =O
$existing = $this->cache->getCache('_tmp_bbcode_hide', false);
 
if( !isset($existing[ $this->topic['tid'] ]))
{
$existing[ $this->topic['tid'] ] = false;
 
# Bypass
if ( $this->bypass )
{
$existing[ $this->topic['tid'] ] = true;
}
# Topic starter/Last Poster
elseif ( $this->memberData['member_id'] )
{
if ( $this->topic['starter_id'] == $this->memberData['member_id'] || $this->topic['last_poster_id'] == $this->memberData['member_id'] )
{
$existing[ $this->topic['tid'] ] = true;
}
# Get from DB
elseif ( $this->topic['tid'] > 0 )
{
$hideCheck = $this->DB->buildAndFetch( array( 'select' => 'pid',
 'from'   => 'posts',
 'where'  => 'topic_id=' . $this->topic['tid'] . ' AND author_id=' . $this->memberData['member_id'] . ' AND ' . $this->registry->class_forums->fetchPostHiddenQuery('visible'),
 'limit'  => array( 0, 1 )
 ) );
 
$existing[ $this->topic['tid'] ] = ( intval($hideCheck['pid']) > 0 ) ? true : false;
 
// [EN34] Ajax Thanks v1.0.7
 
if ( $this->settings['en30_ajaxthanks'] && $this->settings['en30_ajaxthankshidehack'] && ! $existing[ $this->topic['tid'] ] && $this->memberData['member_id'] )
{
$this->DB->build( array( 'select' => 'thankers', 'from' => 'posts', 'where' => 'topic_id='.$this->topic['tid'] ) );
$this->DB->execute();
 
while( $row = $this->DB->fetch() )
{
if ( $row['thankers'] != "" )
{
$thankers = unserialize( stripslashes( $row['thankers'] ) );
 
foreach ( $thankers as $id => $name )
{
if ( $id == $this->memberData['member_id'] )
{
$existing[ $this->topic['tid'] ] = true;
break;
}
}
}
 
if ( $existing[ $this->topic['tid'] ] )
{
break;
}
}
}
 
// [EN34] Ajax Thanks v1.0.7
 
}
}
 
/* Update our cache */
$this->cache->updateCacheWithoutSaving( '_tmp_bbcode_hide', $existing );
}
 
/* Grab content */
$_content = substr( $txt, ($this->cur_pos + strlen($open_tag)), (stripos( $txt, $close_tag, $this->cur_pos ) - ($this->cur_pos + strlen($open_tag))) );
 
/* Replace time */
if( $_content )
{
$txt = substr_replace( $txt, $this->_buildOutput( $_content, $existing[ $this->topic['tid'] ] ), $this->cur_pos, (stripos( $txt, $close_tag, $this->cur_pos ) + strlen($close_tag) - $this->cur_pos) );
}
else
{
$txt = substr_replace( $txt, '', $this->cur_pos, (stripos( $txt, $close_tag, $this->cur_pos ) + strlen($close_tag) - $this->cur_pos) );
}
 
/* Reset current position */
$this->cur_pos = stripos( $txt, $open_tag ) ? stripos( $txt, $open_tag ) : $this->cur_pos + 1;
 
if( $this->cur_pos > strlen($txt) )
{
$this->cur_pos = 0;
break;
}
}
}
 
return $txt;
}
 
/**
* Build the actual output to show

* @param string $content This is the contents of the quote
* @param bool $hasReplied TRUE if the member has replied to the topic or can bypass
* @return @e string Content to replace bbcode with
*/
private function _buildOutput( $content, $hasReplied=false )
{
//-----------------------------------------
// Build output and return it
//-----------------------------------------
$output = '<!--TB_HIDE_CONTENT-->';
 
/* Init our state, yay! */
$hideState = $this->cache->getCache( 'tb_hide_topicState', false );
$hideState = is_array($hideState) ? $hideState : array();
 
/* Has replied to the topic already? */
 
if ( $hasReplied )
{
$hideState[ $this->topic['tid'] ] = false;
 
//$output .= $this->registry->getClass('output')->getTemplate('post')->tbUnhiddenContent( $content );
$output .= $this->registry->getClass('output')->getTemplate('post')->tbHiddenContent();
}
else
{
$hideState[ $this->topic['tid'] ] = false;
 
/* Sort if we have attachments to remove.. */
if ( stripos( $content, '[attachment=' ) !== FALSE )
{
preg_match_all( "#\[attachment=(\d+?)\Sad?:[^\]]+?)\]#is", $content, $match );
 
if ( is_array($match[0]) and count($match[0]) )
{
/* No cache setup yet? */
if ( $this->cache->exists('tb_hide_attachs') )
{
$_currentAttachs = $this->cache->getCache('tb_hide_attachs', false);
}
else
{
$_currentAttachs = array();
}
 
/* Cycle through attachments */
for ( $i = 0 ; $i < count($match[0]) ; $i++ )
{
if ( intval($match[1][$i]) == $match[1][$i] )
{
$_currentAttachs[ $match[1][$i] ] = $match[1][$i];
}
}
 
$this->cache->updateCacheWithoutSaving( 'tb_hide_attachs' , $_currentAttachs );
}
}
 
/* ..and take care of the output */
$output .= $this->registry->getClass('output')->getTemplate('post')->tbHiddenContent();
}
 
/* Save our topic status, yup save it here! */
$this->cache->updateCacheWithoutSaving( 'tb_hide_topicState', $hideState );
 
return $output;
}
}

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  Teleporter in serious editor
Posted by: bignoob77 - 02-06-2015, 02:10 PM - Forum: Solved topics - Replies (7)

Just wanted to ask and see if anyone knows why i can only use networked zones in serious editor ? GoZone`s just freeze the character  . GoZone`s that are already in the game client and i mean the ones that you can just walk though to go to other world`s they all work , But if i create a GoZone it will not work .

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  [HowTo] Use Gamigo US Client for 2014/2015 Server!
Posted by: Nikolee - 02-05-2015, 08:34 PM - Forum: Server Side - Replies (2)


 

Good Evening,

in this HowTo i will show you, how to use the Latest Gamigo US Client with the 2014/2015 Server Files.

 

• Download Proxifier: 2

 

• Install and launch Proxifier.

 

• Now in the right Corner on the Menu you will see the Dropdown Menu "Profile" click on it and open the Menu "Proxy Servers..."

 

 

• A new Window appears, click on "Add..."

 

 

• Once again a new Windows appears, fill the fields like this:

- At Address: the Proxy IP (usually 127.0.0.1)

- At Port: The Port on which the Proxy listen.

- At Protocol you choose "SOCKS Version 5".

- and then Click "OK".

 

 

• On the next Dialogs which will appear, just press "No".

 

• Now you open again the Menu Profile and choose the Menu "Proxification Rules...".

 

 

• On the new Windows click "Add..."

 

 

• Enter something like this:

- At "Name" just enter "LC".

- At Applications click on "Browse..." and choose the Nksp.exe from the Gamigo Client.

- At Actions you choose the Proxy that we created.

- It should look like this:

 

 

• After you clicked "OK" it should look like this:

 

 

• Now you can Minimize Proxifier.

 

• Download the Attached File and unpack it somethere.

 

• Open the Config.ini and change the values.

 

 

[config]
 
; The Host IP for the Proxy
; Usually 127.0.0.1
[IP]
IP=127.0.0.1
 
; Listen Port for the Proxy
[PORT]
PORT=1080
 
; LoginServer IP
[LS_IP]
LS_IP=127.0.0.127
 
; LoginServer Port 
[LS_PORT]
LS_PORT=4001
 
; GameServer IP
[GS_IP]
GS_IP=127.0.0.1
 
; GameServer Port
[GS_PORT]
GS_PORT=4001
 

• Start the Application and then simply run the Gamigo Client. (DONT change the Sl.dta!)

 

• If you have done everything right, you will be able to login, if you arent able check once again all steps and then ask  questions!

 

Have fun

- The Notorious B.I.G

 

(Source code from the Proxy is included!)

Also note that on this Account here, is not only Nikola, i (who is now releasing this) and Nikola are 2 diffrent guys but we know each other in Real - Life!

 

[hide]2[/hide]

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  Ep3 Emulator v0309
Posted by: Akam - 02-05-2015, 07:25 PM - Forum: Solved Topics - Replies (4)


Hi,

i use a Ep3 Emulator version 0309, i have tried to find a client for it but cant Sad

i need Last Chaos 1546 and i already know that hateme has posted them on lckb but his files are not working any longer they are corrupt.

 

Thanks in advance for any help i am getting Smile

 

 

 

Edit:

If you know where i can find ep3 files that can be run on windows, share them with me? please :wub:

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  Search EP3 Quest Editor
Posted by: domingo - 02-05-2015, 06:18 PM - Forum: Solved topics - Replies (2)


Hey I Searching an working Ep3 Quest Editor because that ones are pub not working 

 

 

 

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  Jewel Rye
Posted by: strikeur - 02-05-2015, 03:21 PM - Forum: Solved topics - Replies (2)


Hello Guys .

 

How to offer 100% success the jewels in the database?

For now I did: / 10000 jewelrye all

But every reboot I have to redo the defois and also that there is no reboot.

If you have a solution I'm interested

 

Thank You

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  Client EP4 by WarFace EP4 Server
Posted by: SASGames - 02-04-2015, 10:54 PM - Forum: Solved topics - Replies (1)


Where I EP4 Customer compatible with the launch of Warface EP4 Server?

 

File Under this?

 

"

 

 

"

 

 

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  Cash Server
Posted by: dimon21 - 02-04-2015, 06:05 PM - Forum: Solved Topics - Replies (8)


Help! When you buy in the store shopping thing just hangs. And in the shop server that's what

 

The basis of all flooded. The first thing is taken but the rest have failed.

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  Serious Editor Problem
Posted by: bignoob77 - 02-03-2015, 11:27 PM - Forum: Solved topics - Replies (7)

My problem is when i move objects in juno they move very quickly and when i move objects in Merac they move super slow what controls this what do i click or change in the serious editor to speed and slow down the placement of my models ? 

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