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Multi-Client Crash - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: Guides & Help Section (https://lckb.dev/forum/forumdisplay.php?fid=193) +---- Forum: Help & Support (https://lckb.dev/forum/forumdisplay.php?fid=157) +----- Forum: Ep4 Support (https://lckb.dev/forum/forumdisplay.php?fid=128) +----- Thread: Multi-Client Crash (/showthread.php?tid=4954) Pages:
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- NoopyyGaming - 10-04-2022 Hi ! So, for an unknown reason that i don't know of, when i run two clients everything is going fine at the beginning, i can log in etc.... but when connecting two different accounts and joining the game with a character, it completely closes the two clients. I've even thinked about to check if it was needed to add '#define MULTI-CLIENT' into Define_USA.h but it does not change anything at all ? I'm using files/sources from /index.php?/profile/2167-dethunter12/&do=hovercard" data-mentionid="2167" href="/index.php?/profile/2167-dethunter12/" rel="">@dethunter12 (November One) - dethunter12 - 10-04-2022 Hello, look at ptype_apear.h i think between client and server their is a mismatch. here is an example when you compare client to server. usually weird issues like this happen due to packet conflicts. 2 - NoopyyGaming - 10-04-2022 9 minutes ago, dethunter12 said: Hello, look at ptype_apear.h i think between client and server their is a mismatch. here is an example when you compare client to server. usually weird issues like this happen due to packet conflicts. 2 Yup, right, i have the same as on the screen. And what should i do to fix that issue ? - dethunter12 - 10-04-2022 as far as im aware that is normal the wearing boots and showend for server. check ptype_char_status.h as well otherwise im unsure why the issue occurs, have to dig deeper to find the answer. - NoopyyGaming - 10-04-2022 5 minutes ago, dethunter12 said: as far as im aware that is normal the wearing boots and showend for server. check ptype_char_status.h as well otherwise im unsure why the issue occurs, have to dig deeper to find the answer. Files from the server is normal, but about these for the client it shows me red lines that says 'undefined'. But i will let you the necessary time to find the out the answer, in the meantime, i am going to do something else. - dethunter12 - 10-05-2022 I modified the gamigo client exported a few clientside files and im not having any issue loading with other players. - NoopyyGaming - 10-05-2022 34 minutes ago, dethunter12 said: I modified the gamigo client exported a few clientside files and im not having any issue loading with other players. That's weird, cuz my game litteraly crashing when logging with two accounts by using the multiclient and entering ingame with my chars. 2 - dethunter12 - 10-05-2022 2 here is the server files compiled in windows i modified today. I modified connector to read the right tables (from auth instead of char) here is a client i used to test login (setup to 127.0.01) 2 here is updated source i modified today. 2 includes updated database here is updated Xampp settings /monthly_2022_10/image.png.84976545ded88a616917cb56b81691f3.png" />/monthly_2022_10/image.png.49061de009eb2787ea605d1033d91e90.png" /> Passwords are in Md5 now you'll have to use the following to generate a password paste in passwd field 2 here is the lcstuff folder used for compiling: 2 here is the stuff folder: 2 if you have a issue like this change this directory for all project solutions in vstudio /monthly_2022_10/image.png.5e1cdca04982c02a175a74cdaf23dd5a.png" /> /monthly_2022_10/image.png.bb4d93711dcc63c90288f8ef4be6c1d3.png" /> and change this one too 2 - NoopyyGaming - 10-05-2022 /index.php?/profile/2167-dethunter12/&do=hovercard" data-mentionid="2167" href="/index.php?/profile/2167-dethunter12/" rel="">@dethunter12 I'm very very disappoint to tell you... i've re-extracted the november client from the original file, that means like a new one and.... for any reason it works fine... i guess my own client is broken or something so now i'll use the new extracted one. Anyway man, you are very helpfull i swear, is it possible to keep that post from you ? we never know huh So sorry my bro... ? ? ☹️ - nicolasg - 10-05-2022 On 10/4/2022 at 12:16 PM, NoopyyGaming said: Hi ! So, for an unknown reason that i don't know of, when i run two clients everything is going fine at the beginning, i can log in etc.... but when connecting two different accounts and joining the game with a character, it completely closes the two clients. I've even thinked about to check if it was needed to add '#define MULTI-CLIENT' into Define_USA.h but it does not change anything at all ? I'm using files/sources from /index.php?/profile/2167-dethunter12/&do=hovercard" data-mentionid="2167" href="/index.php?/profile/2167-dethunter12/" rel="">@dethunter12 (November One) 1) Have you tried with different characters? 2) What is the last log you see in the gameserver before the clients crash? |