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Models for LC - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: General Section (https://lckb.dev/forum/forumdisplay.php?fid=216) +---- Forum: Development Showroom (https://lckb.dev/forum/forumdisplay.php?fid=114) +---- Thread: Models for LC (/showthread.php?tid=959) |
- Wrong - 08-09-2012 No i really mean multiple textures in 1 mesh, with blending and such. Its what makes it look more real, but lastchaos only supports 1 texture for 1 mesh I think you could try to name all the textures like the mesh and link them to the mesh in the smc.lod but place them in different folders, also there are ways to combine more than 1 texture to only 1 file, I paid a guy once to do it and it worked, he put all the texture of a full character of other game into only one file - necgrr - 08-09-2012 I think u can find that answer on a perfectworld development forum 2 2 2 2 - tiago - 08-12-2012 smc edit the weapon by notepad? equal pets? - Wahrheit - 08-12-2012 Hi ,i got a problem : I tryed to add a tex to my helm but still no tex My Polygon model is named same like the tex ,edited the .smc and added the item to smc.lod and itemall.lod Pic Ingame+Cinema 4d r12)22 Would be nice to know how to fix that thx - SakoV2 - 08-13-2012 Hi ,i got a problem : I tryed to add a tex to my helm but still no tex My Polygon model is named same like the tex ,edited the .smc and added the item to smc.lod and itemall.lod Pic Ingame+Cinema 4d r12)22 Would be nice to know how to fix that thx The "material" should have the same name as the polygon, here's an example "ma_hm_024" and that would show up the tex, at least that's what I did to solve that and I'm pretty sure that's what is wrong with your polygon. - Sickness - 08-13-2012 No i really mean multiple textures in 1 mesh, with blending and such. Its what makes it look more real, but lastchaos only supports 1 texture for 1 mesh Are you 100% sure about this? I've been looking around and in the newest Juno and in various locations of the main town it seems to blend two ground textures. Though I haven't looked into it further, It certainly appears as so. - Wahrheit - 08-13-2012 The "material" should have the same name as the polygon, here's an example "ma_hm_024" and that would show up the tex, at least that's what I did to solve that and I'm pretty sure that's what is wrong with your polygon. Thx for that but My polygon has the same name as my texture .could it be another problem ? edit : You mean the material ? or the .tex file? - SakoV2 - 08-13-2012 Thx for that but My polygon has the same name as my texture .could it be another problem ? edit : You mean the material ? or the .tex file? The "material" double click it, on the left side there's a box I bet it says "Material" rename that to the polygon name "ma_hm_024." - Wahrheit - 08-13-2012 The "material" double click it, on the left side there's a box I bet it says "Material" rename that to the polygon name "ma_hm_024." THX ! dont saw that thx for helping - SakoV2 - 08-14-2012 THX ! dont saw that thx for helping I'm glad it helped. BTW you should post a SS of your armor to see how is it turning out This is the latest items I added, I got more wings and weapons and I'm going to start working on armors soon. lol What a pain in the ass to make the daggers be on the same position as glows |