LCKB
Problems with seals - Printable Version

+- LCKB (https://lckb.dev/forum)
+-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109)
+--- Forum: Guides & Help Section (https://lckb.dev/forum/forumdisplay.php?fid=193)
+---- Forum: Help & Support (https://lckb.dev/forum/forumdisplay.php?fid=157)
+----- Forum: Ep2 Support (https://lckb.dev/forum/forumdisplay.php?fid=166)
+------ Forum: Solved Topics (https://lckb.dev/forum/forumdisplay.php?fid=144)
+------ Thread: Problems with seals (/showthread.php?tid=2081)



- Walletman987 - 07-03-2013






- Walletman987 - 07-03-2013


Since the picture is fat and I cant add any text to it, Ill say what the problem is here.

As you can see, the seals on the armor are not applying to my evasion/hit-rate.  Does anyone know whats wrong?  Everything is in the database, same thing goes for the client side.




- Walletman987 - 07-03-2013


Solved: 

All I had to do was make the seal level 7 or below,  I used an option editor to change some stuff around, and BAM, it worked.




- CDWriter - 07-03-2013

@2   are u talking about my database our just what your working on Walletman? 




- Walletman987 - 07-03-2013

@2  Your database is fine, its awesome actually.  I am adding seals to the 180 armor but they wouldnt work because I used seal levels above level 7, for example, in a_rare_index_1 I put 20, then in a_rare_prob I put something like 13. The armor would say it had the seals but they added nothing to my Hit Rate/ Evasion.  I had to change some things in the option all file and make a sql dump of it to put in the database.




- CyberClaus - 07-03-2013



Solved: 

All I had to do was make the seal level 7 or below,  I used an option editor to change some stuff around, and BAM, it worked.

Thanks for sharing with the community.




- Walletman987 - 07-03-2013


Thanks for sharing with the community.

No problem