LCKB
Flag Zone Editor - Printable Version

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+------ Thread: Flag Zone Editor (/showthread.php?tid=2704)

Pages: 1 2


- NoName - 11-26-2013


Hello everyone,

 

 

Excuse me for my very bad English, I use "Google Translate"

 

On my game, I want to change the area teleporters (example "Etheal") but when I open the "Flag Zone Editor" no area appears on the tool ..

 

Would you help me to propose?

 

I Thank you for taking the time to read this post, please accept my best regards in anticipation of your reply.




- Paramount - 11-26-2013


Wrong section.

Warned and moved. 




- NoName - 11-26-2013

Sorry, thank you Paramount




- SibaN - 11-26-2013


can you say exactly what you mean what zone you want add 

 

you want add new teleporter or what 




- Sickness - 11-26-2013


He wants to edit the options you can choose from specific teleporters.

Aka Edit Zoneflag.lod




- Wizatek - 11-26-2013


the structure of the file is pretty easy

 

int maxNum;

 

for(int i=1; i{
    long zone (64 bit binary number, each bit is a zone)
    long subzone  (64 bit binary number, each bit is a subzone)
}




- NoName - 11-26-2013


I would like to add to teleporter "Eteal" new area,

base there "juno" Dratan ".... I would like to add




- Kotetsu - 11-26-2013

Use Wizateks moball editor.. If i remember it offer this function..




- soryjero - 11-26-2013



the structure of the file is pretty easy

 

int maxNum;

 

for(int i=1; i<=maxNum; i++)

{

    long zone (64 bit binary number, each bit is a zone)

    long subzone  (64 bit binary number, each bit is a subzone)

}

 

wiza and after read this i supposse you have to read zones and subzones which long is read with "for". dont i?




- Sickness - 11-26-2013


Use Wizateks moball editor.. If i remember it offer this function.

Nope, not unless its some new one that leaked or something.

 

There isnt a public ZoneFlag Editor.