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Help with C4D texture problem - Printable Version

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+------ Thread: Help with C4D texture problem (/showthread.php?tid=2843)



- bignoob77 - 06-07-2015


Problem is that uvw mapping is being still used when i try to put a text model into the world editor.

This is how it should look in the game and in the editor  2

This is the model in c4d using spatial projection.

But in the editor and in game it looks like this 2

As you can see the model is still using uvw mapping.

Is there anything else that can be done with the model to stop the uvw mapping

so that spatial projection will work? please if anyone has the answer please let me know. B)




- Gambit - 06-08-2015


uvw mapping being used is a problem? lolz

 

Uvw mapping = telling your texture where to be on the model, so no UVW = fkd up texture

 

I doubt you even used UVW to put texture on your model, the issue seems somewhere else not UVW, you should upload your .C4d file so someone can look.




- bignoob77 - 06-08-2015


Yes this is something i just learned so ty and now this can be closed i know how to map all my texture to text models.

I thought that just changing the projection to spatial was all i needed to do to remap the image.

lol boy was i wrong ! As soon as i have learned everything about Uvw mapping i will make an easy tutorials so if anyone else

has this problem they will know how to fix it. B)