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[Solved]few questions - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: Guides & Help Section (https://lckb.dev/forum/forumdisplay.php?fid=193) +---- Forum: Help & Support (https://lckb.dev/forum/forumdisplay.php?fid=157) +----- Forum: Ep3 Support (https://lckb.dev/forum/forumdisplay.php?fid=150) +------ Forum: Solved topics (https://lckb.dev/forum/forumdisplay.php?fid=151) +------ Thread: [Solved]few questions (/showthread.php?tid=3778) |
- Rewas - 07-07-2014 Hello dear community i just wanted to ask few questions and so i wouldnt spamm i will just ask in 1 thread. 1: how can you create an npc from a character healer for example. 2: is there a way to make items drop at arena? And also could i modify weekly titles for e.g like the rank ones - SnowFox - 07-07-2014 Hello dear community i just wanted to ask few questions and so i wouldnt spamm i will just ask in 1 thread. 1: how can you create an npc from a character healer for example. 2: is there a way to make items drop at arena? And also could i modify weekly titles for e.g like the rank ones 1. To create a NPC like a class u basically need to create a new .smc for it. For example i created a Healer as NPC in Phoenix armor. SMC: OFFSET 0,0,0,180,0,0; NAME "HealerPhoenix"; { MESH TFNM "Data\Character\Healer\hw_hair_000.bm"; TEXTURES { "hw_hair_000" TFNM "Data\Character\Healer\hw_hair_000.tex"; } MESH TFNM "Data\Character\Healer\hw_face_000.bm"; TEXTURES { "hw_face_000" TFNM "Data\Character\Healer\hw_face_000.tex"; } MESH TFNM "Data\Item\Shield\Healer\hw_bu_phynix.bm"; TEXTURES { "hw_bu_phynix" TFNM "Data\Item\Shield\Healer\Texture\hw_bu_phynix.tex"; } MESH TFNM "Data\Item\Shield\Healer\hw_bd_phynix.bm"; TEXTURES { "hw_bd_phynix" TFNM "Data\Item\Shield\Healer\Texture\hw_bd_phynix.tex"; } MESH TFNM "Data\Item\Shield\Healer\hw_bs_phynix.bm"; TEXTURES { "hw_bs_phynix" TFNM "Data\Item\Shield\Healer\Texture\hw_bs_phynix.tex"; } MESH TFNM "Data\Item\Shield\Healer\hw_hn_phynix.bm"; TEXTURES { "hw_hn_phynix" TFNM "Data\Item\Shield\Healer\Texture\hw_hn_phynix.tex"; } MESH TFNM "Data\Item\Shield\Healer\hw_ft_phynix.bm"; TEXTURES { "hw_ft_phynix" TFNM "Data\Item\Shield\Healer\Texture\hw_ft_phynix.tex"; } SKELETON TFNM "Data\character\Healer\hw.bs"; ANIMSET TFNM "Data\character\Healer\hw.ba"; ANIMEFFECT TFNM "Data\Character\Healer\hw.bae"; ALLFRAMESBBOX -0.5,0,-0.5,0.5,1.9,0.5; COLISION { "Default" {-0.5,0,-0.5,0.5,2,0.5;} } } 2. Sadly i have no idea on that question. Regards, -SnowFox - spadge88 - 07-07-2014 For number 2- you need a hook, like the PvP one made by Luoo - Rewas - 07-09-2014 Solved thanks for the support |