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Cinema 4D Weapons Start - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: General Section (https://lckb.dev/forum/forumdisplay.php?fid=216) +---- Forum: Development Showroom (https://lckb.dev/forum/forumdisplay.php?fid=114) +---- Thread: Cinema 4D Weapons Start (/showthread.php?tid=4084) |
- Gothic - 10-14-2014 Hi I have started working with Cinema 4D. But I have every now and then small errors. If someone could give me some help would be great with tips SMC: OFFSET 0,0,0,180,0,0; NAME "ro_dagger_000"; { MESH TFNM "Data\Item\Weapon\Gothic\Dagger\Challanger\ro_dagger_000.bm"; TEXTURES { "ro_dagger_000" TFNM "Data\Item\Weapon\Gothic\Dagger\Challanger\ro_dagger_000.tex"; } ALLFRAMESBBOX -0.568187,0.958712,-0.483966,0.542527,1.08497,0.566158; COLISION { } } - ZaTii - 10-14-2014 first its Challenger not Challanger..... and the smc has nothing to do with ur issueissue: false bone, false bone position. - Sickness - 10-14-2014 What he said, You painted the bones wrong, each dagger is a seperate bone. |