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How to make Custom Box - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: Guides & Help Section (https://lckb.dev/forum/forumdisplay.php?fid=193) +---- Forum: Tutorials & Guides (https://lckb.dev/forum/forumdisplay.php?fid=124) +----- Forum: Ep3 Guides (https://lckb.dev/forum/forumdisplay.php?fid=149) +----- Thread: How to make Custom Box (/showthread.php?tid=4290) |
- KochanyMis - 12-15-2014 Changing a item thats a box you open is done with t_luckydrawresults , luckydrawnbox luckydrawNeed... hi all , here a little info on how to create yours custom box : create your box in itemall , Type = 2 , Sub Type = 3 , Class = 127 , Wearing pos = -1 , on flag just select : if you want the box can trade : ITEM_FLAG_COUNT , ITEM_FLAG_DROP , ITEM_FLAG_EXCHANGE , ITEM_FLAG_TRADE , Part of a set , and flag should be = 8388635 if you want the box can trade : ITEM_FLAG_COUNT , ITEM_FLAG_TRADE , Part of a set , and flag should be = 8388625 Than on Numb 0 , here goes the luckydrawbox index . don't forgot to load the new box on smc too . now go to DB newproject_data and register your box in t_item . open t_lukydrawbox , insert into a_index the Numb 0 of the box , a_name what you want , a_enable = 1 , a_random = 1 . if you want to make a box like coin of master one , go into t_luckydrawneed and set a_lukydraw_idx the Numb 0 of the box , a_item_idx = id of the item you need to open the box , a_count = amout of the item you need to open the box . if you want a normal box like the ramslo armor box one don't go in t_luckydrawneed . now open t_luckydrawresult and set a_luckydraw_idx the Numb 0 of the box , a_item_idx = id of the item you can find into the box , a_count = amout of the item you can find into the box , a_upgrade = plus of the item you can find ito the box ( only for armors and weapon I think xD ) , a_prob = the probability you can find that item , a_flag = 0 . you are done , log in game and have fun with your box , I hope I've help someone a_random 0 = random by a_prob a_random 1 = random a_random 2 = give all items CREDITS DOESNT GO TO ME ![]() |