![]() |
|
how to set version or disable the check in the client sources? - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: Guides & Help Section (https://lckb.dev/forum/forumdisplay.php?fid=193) +---- Forum: Help & Support (https://lckb.dev/forum/forumdisplay.php?fid=157) +----- Forum: General Support (https://lckb.dev/forum/forumdisplay.php?fid=203) +------ Forum: Solved topics (https://lckb.dev/forum/forumdisplay.php?fid=159) +------ Thread: how to set version or disable the check in the client sources? (/showthread.php?tid=4467) |
- fantasymerlin - 01-02-2016 I have to Set a Version for my compile in the Client sources. how and where I have to Set This. it is possible to disable the versions check? And if yes how I do that? thank You for help - ZaTii - 01-02-2016 Version Check to login ? GameServer and Loginserver, Client has nothing todo with it. - fantasymerlin - 01-05-2016 I have set the File Version.cpp... From... #include "stdH.h" #include <Engine/Base/Types.h> UINT g_uiEngineVersion = 1; // 1 ~ 9999 : normal // 10000 ~ ... : test To the Version of the Client Files... #include "stdH.h" #include <Engine/Base/Types.h> UINT g_uiEngineVersion = 10491; // 1 ~ 9999 : normal // 10000 ~ ... : test I hope the UINT means the Version as maximaled allowed Version with the Engine.dll... Thank you very much If its right so then this Post is solved |