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How to change or Fixed IP and Port in Engine Source - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: Guides & Help Section (https://lckb.dev/forum/forumdisplay.php?fid=193) +---- Forum: Help & Support (https://lckb.dev/forum/forumdisplay.php?fid=157) +----- Forum: Ep4 Support (https://lckb.dev/forum/forumdisplay.php?fid=128) +------ Forum: Solved topics (https://lckb.dev/forum/forumdisplay.php?fid=158) +------ Thread: How to change or Fixed IP and Port in Engine Source (/showthread.php?tid=4511) |
- kimpobin - 01-06-2016 I compiled Engine.dll But i can't connect my server How to fixed or Chande Engine.dll read ip from sl.dta - dethunter12 - 01-06-2016 Engine\Network\CommunicationInterface.cpp line (785) TempIPSetIP(192, 168, 1, 56, USA); Engine\Network\CommunicationInterface.cpp line (788) TempIPSetIP(192, 168, 1, 56, USA); change both these to your ip. - Nikolee - 01-07-2016 As he said in the CommunicationInterface.cpp you have to add following code: TempIP.SetIP( 127, 0, 0, 1, USA); m_vecIPFilter.push_back( TempIP ); If its solved then please mark it. |