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Client compile guide "all versions" - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: Release Zone (https://lckb.dev/forum/forumdisplay.php?fid=190) +---- Forum: Episode 4 Releases (https://lckb.dev/forum/forumdisplay.php?fid=156) +----- Forum: Client Side (https://lckb.dev/forum/forumdisplay.php?fid=162) +----- Thread: Client compile guide "all versions" (/showthread.php?tid=4760) |
- pwesty - 05-25-2021 Guide for setting up the client to compile. This makes the client portable too so can be compiled from anywhere! included is 2 folders Include Lib download here 2 Put these inside the main client source as seen here "2" In the execute folder just put the ecc.exe in there "THIS IS A NOV ECC.EXE" YOU WILL NEED A JUNE IF YOU COMPILE JUNE 2 Common Doesn't need anything extra to compile correctly Engine 1.Change Output directory to your /bin folder of client "2" VC++ Directories Executable directory ..\execute;$(ExecutablePath) include directory $(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;..\include\DXinclude MAKE SURE TO REMOVE CHECK BOX FOR INHERIT VALUES "2" Library directory ..\Lib\DXlib;..\Lib\libboost;$(LibraryPath) EntitiesMP 1.Change Output directory to your /bin folder of client "2" VC++ Directories Executable directory ..\execute;$(ExecutablePath) include directory $(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;..\include\DXinclude MAKE SURE TO REMOVE CHECK BOX FOR INHERIT VALUES "2" GameMP 1.Change Output directory to your /bin folder of client "2" include directory $(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;..\include\DXinclude MAKE SURE TO REMOVE CHECK BOX FOR INHERIT VALUES "2" Nksp 1.Change Output directory to your /bin folder of client "2" include directory $(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;..\include\DXinclude MAKE SURE TO REMOVE CHECK BOX FOR INHERIT VALUES "2" Shaders 1.Change Output directory to your /bin folder of client "2" include directory $(VCInstallDir)include;$(VCInstallDir)atlmfc\include;$(WindowsSdkDir)include;$(FrameworkSDKDir)\include;..\include\DXinclude MAKE SURE TO REMOVE CHECK BOX FOR INHERIT VALUES "2" - Matt Hias - 10-17-2021 Thx - Tommy - 10-17-2021 Really thanks /index.php?/profile/2016-pwesty/&do=hovercard" data-mentionid="2016" href="/index.php?/profile/2016-pwesty/" rel="">@pwesty so good compile release , works so fine - NoopyyGaming - 09-20-2022 If we set the same in VS, we should be able to build all ? Or is there something different between you and us ? /index.php?/profile/2016-pwesty/&do=hovercard" data-mentionid="2016" href="/index.php?/profile/2016-pwesty/" rel="">@pwesty |