![]() |
|
Monster combo, NPC problem - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: Guides & Help Section (https://lckb.dev/forum/forumdisplay.php?fid=193) +---- Forum: Help & Support (https://lckb.dev/forum/forumdisplay.php?fid=157) +----- Forum: Ep4 Support (https://lckb.dev/forum/forumdisplay.php?fid=128) +----- Thread: Monster combo, NPC problem (/showthread.php?tid=4827) |
- JLT - 04-04-2022 My problem is that I can't start a monster lair, since there are simply no NPCs after entering. In the Database, this NPC has ID 489, and it is possible to summon him, but I cannot understand why he is not there initially Below is a video of what it looks like - Desarija - 04-04-2022 Check if you can find the NPC ID twice in MonsterCombo.cpp, code should look like this: if(p->m_proto->m_index != 489 && !( p->GetOwner() && ( p->Check_MobFlag(STATE_MONSTER_MERCENARY) || p->Check_MobFlag(STATE_MONSTER_TOTEM_BUFF) || p->Check_MobFlag(STATE_MONSTER_TOTEM_ATTK) || p->Check_MobFlag(STATE_MONSTER_TRAP) || p->Check_MobFlag(STATE_MONSTER_SUICIDE) )) ) It's possible that this has been changed to a different NPC ID in the files you are using so NPC 489 gets removed - JLT - 04-04-2022 Here's what I managed to find /monthly_2022_04/image.png.8cd49ee6b0d4b47d1caa5b5c3af454b9.png" />/monthly_2022_04/image.png.0884cbdcbf26ef440c0f542b65146680.png" /> - JLT - 04-04-2022 These IDs are in my database /monthly_2022_04/image.png.3d7ed81496611151d0211132976bcb9a.png" /> - Desarija - 04-04-2022 i suggest to compare ur monstercombo.cpp/.h to a clean version xd - JLT - 04-04-2022 The problem is in the database, I downloaded the November database and the lair wizard is in its place |