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Problem with Function Call - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: Guides & Help Section (https://lckb.dev/forum/forumdisplay.php?fid=193) +---- Forum: Help & Support (https://lckb.dev/forum/forumdisplay.php?fid=157) +---- Thread: Problem with Function Call (/showthread.php?tid=4934) |
- nicolasg - 06-14-2022 I'm trying to make a Interface Refresh, using OnUpdate function (void OnUpdate(float fDeltaTime, ULONG ElapsedTime) but for some reason it cannot be called. idk why, some one use this functions before for make a example for me or explain how its really work?p.s: I know that this function is present in several UIs and is called from UIBase, but mine its not called. edit: fixed by cleaning and rebuild entire solution. i'm dumb - Nikolee - 06-14-2022 What exactly are you trying to do, give me some input. - nicolasg - 06-16-2022 On 6/14/2022 at 4:52 AM, Nikolee said: What exactly are you trying to do, give me some input. I had defined an OnUpdate function in a new .cpp file, and it was not executed, instead other OnUpdate functions in other files were called without problems, in the end it required recompiling some client projects, I thought it only required Engine ... Anyway everything working now^^ - Nikolee - 06-17-2022 Make sure to check the packets correctly, so you don't implement any dupes ? So far looks good tho! |