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something interesting - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: Guides & Help Section (https://lckb.dev/forum/forumdisplay.php?fid=193) +---- Forum: Help & Support (https://lckb.dev/forum/forumdisplay.php?fid=157) +----- Forum: Ep4 Support (https://lckb.dev/forum/forumdisplay.php?fid=128) +----- Thread: something interesting (/showthread.php?tid=5019) |
- rondo157 - 02-23-2023 Yo, community. I have one interesting bug with engine lc. When char in the game a long - I can get very interesting error: Exactly in the screen I got this error when i opened the shop. So this error varies. I can get "erorr" (rly, I didnt mistake), or full crash client. In code I must to get debug: But I always get empty "error". dmp is not created never. And i dont remember what I did then i got this error, BUT. I had other windows early and I havent this error never (lol), but after reinstall windows I got it. Someone have any ideas? Thanks. - rondo157 - 02-23-2023 I wanna add: this error can come from any action. Skill, someone come, etc. - Veni - 02-23-2023 Do only you receive this error? It seems like from this screen that there are other people on the server as well (someone typing in chat) - Scura - 02-23-2023 May be an encoding error due to russian language? - rondo157 - 02-23-2023 No, all players got these error. I dont think about encoding cuz all worked fine any times ago, But what function I'm broken - idk. Debugging dont helped me. Any players get error then they using npc, use column "players" in the guild UI or management (like here) Full random actions can to crash client with this error. I dont know how its possible... - rondo157 - 02-23-2023 UPD: I just hitting the stone and I got this "erorr" ,,, - rondo157 - 02-23-2023 Or - Nikolee - 02-23-2023 The code you provided is wrong, you dont have to debug the FatalError function, what you should do is, to check the callstack and attach a debugger, so you can see what code throws the error.. - rondo157 - 02-25-2023 On 2/23/2023 at 8:54 PM, Nikolee said: The code you provided is wrong, you dont have to debug the FatalError function, what you should do is, to check the callstack and attach a debugger, so you can see what code throws the error.. thank you very much, I've made some progress. - Nikolee - 02-25-2023 It looks like the client can't find some model you need to set break-points on the function HUD_SetModelData and follow it until you reach the error, which seems to happen in SetSkaModel... |