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ZoneFlag Editor (for Teleporters) - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: Release Zone (https://lckb.dev/forum/forumdisplay.php?fid=190) +---- Forum: Episode 1 Releases (https://lckb.dev/forum/forumdisplay.php?fid=191) +----- Forum: Tools (https://lckb.dev/forum/forumdisplay.php?fid=163) +----- Thread: ZoneFlag Editor (for Teleporters) (/showthread.php?tid=646) |
- Wizatek - 02-04-2012 Hi. This simple editor can edit the ZoneFlag.lod That file tells some information about where each teleporter can teleport u to. So basicly with this tool u can create your own teleporter ![]() Its rather simple to use, just open the zoneflag.lod and u will get a list of npcs just click a teleporter and on the right side u can edit its zones and subzones Maybe its also good for other purposes, no idea. since it uses the mobname_usa or mobname_ger as reference it can be used to any client version. 3.02 works with the new version also 2 - Koko - 02-04-2012 A-w-e-s-o-m-e! "open titletool.lod"? ![]() - Natzn - 02-04-2012 What do mean the extras? Is there for every(any) extra a description? Sorry for bad english -.- - Paramount - 02-04-2012 oxx,gooodd thanks =) - blankname - 02-04-2012 good job! although i have found two bugs. the quit button doesnt work and if you open more than one file the list merges up with the previous one could you make a version for EP2? ![]() - Natzn - 02-04-2012 Can somebody say me the description or the contents for every(any) extra? - Koko - 02-04-2012 good job! although i have found two bugs. the quit button doesnt work and if you open more than one file the list merges up with the previous one could you make a version for EP2? ![]() It actually works for ep2 (til z31 only). Let the cheat begin lol - BaZZtian - 02-04-2012 hmm ... if i try to start it in my client it says Informationen über das Aufrufen von JIT-Debuggen anstelle dieses Dialogfelds finden Sie am Ende dieser Meldung. ************** Ausnahmetext ************** System.IndexOutOfRangeException: Der Index war außerhalb des Arraybereichs. bei ZoneFlag_Editor_3.Form1.openToolStripMenuItem_Click(Object sender, EventArgs e) bei System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) bei System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) bei System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) bei System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) bei System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met) bei System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) bei System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) bei System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) bei System.Windows.Forms.Control.WndProc(Message& m) bei System.Windows.Forms.ScrollableControl.WndProc(Message& m) bei System.Windows.Forms.ToolStrip.WndProc(Message& m) bei System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Geladene Assemblys ************** mscorlib Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.239 (RTMGDR.030319-2300). CodeBase: file:///D:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll. ---------------------------------------- ZoneFlag Editor 3 Assembly-Version: 1.0.0.0. Win32-Version: 1.0.0.0. CodeBase: file:///D:/Users/BaZZtian/Desktop/ShowTime%20LC/Data/ZoneFlag%20Editor%203.exe. ---------------------------------------- System.Windows.Forms Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.235 built by: RTMGDR. CodeBase: file:///D:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll. ---------------------------------------- System.Drawing Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.1 built by: RTMRel. CodeBase: file:///D:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll. ---------------------------------------- System Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.236 built by: RTMGDR. CodeBase: file:///D:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll. ---------------------------------------- System.Core Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.233 built by: RTMGDR. CodeBase: file:///D:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll. ---------------------------------------- mscorlib.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.235 (RTMGDR.030319-2300). CodeBase: file:///D:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_de_b77a5c561934e089/mscorlib.resources.dll. ---------------------------------------- System.Windows.Forms.resources Assembly-Version: 4.0.0.0. Win32-Version: 4.0.30319.235 built by: RTMGDR. CodeBase: file:///D:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_de_b77a5c561934e089/System.Windows.Forms.resources.dll. ---------------------------------------- ************** JIT-Debuggen ************** Um das JIT-Debuggen (Just-In-Time) zu aktivieren, muss in der Konfigurationsdatei der Anwendung oder des Computers (machine.config) der jitDebugging-Wert im Abschnitt system.windows.forms festgelegt werden. Die Anwendung muss mit aktiviertem Debuggen kompiliert werden. Zum Beispiel: Wenn das JIT-Debuggen aktiviert ist, werden alle nicht behandelten Ausnahmen an den JIT-Debugger gesendet, der auf dem Computer registriert ist, und nicht in diesem Dialogfeld behandelt. but if i start it in the german client it works can any 1 help me ? - devils001 - 02-04-2012 How to make zone name? - Wizatek - 02-04-2012 mm well this is the zoneflag file as it is, there are 2 uints for every npc, translated to 32 bit binary, 1 is checked, 0 is not checked ![]() Sadly there isnt more info in the file, i wonder also how the teleporters above zone 31 work. Thanks for the notices Blankname, i will fix it right away ![]() Edit : done "open titletool.lod"? ![]() thanks edited it |