![]() |
|
Question to people with lots of knowledge on ep1 files - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: Off-Topic (The Outer World) (https://lckb.dev/forum/forumdisplay.php?fid=198) +---- Forum: General Discussion (https://lckb.dev/forum/forumdisplay.php?fid=147) +---- Thread: Question to people with lots of knowledge on ep1 files (/showthread.php?tid=674) |
- illusionist - 02-14-2012 The type of knowledge im looking for is internal stuff like server side functions and code specific crap if you do not know pay no attention to this post. I am trying to find a better way to do movement on the ep2 server files for NPCs. The ep1 files when an npc moves normaly only 2 or 3 move at a time on screen and they move in directions independent of eachother. The diffuculty with this is A: the Random method in C# is useless, B: the npcs must move in short burts every so often and not all at the same time. So I suppose my question would be does anyone have any possible idea of how I could handle this situation code examples not needed just need ideas im all out. |