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Nigth Shodow, In Ep 1 Test . - Printable Version +- LCKB (https://lckb.dev/forum) +-- Forum: ** OLD LCKB DATABASE ** (https://lckb.dev/forum/forumdisplay.php?fid=109) +--- Forum: General Section (https://lckb.dev/forum/forumdisplay.php?fid=216) +---- Forum: Development Showroom (https://lckb.dev/forum/forumdisplay.php?fid=114) +---- Thread: Nigth Shodow, In Ep 1 Test . (/showthread.php?tid=730) |
- MrFunny - 03-24-2012 What u Think obout thet? ))) Need tips With Moving) ![]() - Nikolee - 03-24-2012 Wow nice ^^ how do you make it^^ - Natzn - 03-24-2012 lol nice work :O - Koko - 03-24-2012 Lemme guess: option 1 -> character folder editing to transform Sorc into ns, ns stuff job flag changed from 64 to 32, skill job flag changed from ns to sorc option 2 -> sorc transformation (earthsea or the other one), files edited + skills setting changed etc Not hard to make but requires some patience & alot of editing. Well done ![]() - halohalo - 03-24-2012 nice ![]() - Nikolee - 03-24-2012 Lemme guess: option 1 -> character folder editing to transform Sorc into ns, ns stuff job flag changed from 64 to 32, skill job flag changed from ns to sorc option 2 -> sorc transformation (earthsea or the other one), files edited + skills setting changed etc Not hard to make but requires some patience & alot of editing. Well done ![]() If i wanna Add NS with his Own Folder ect.what i must write in the Gameserver? -Charackter choose -Conenction to Folder? or what - MrFunny - 03-24-2012 Lemme guess: option 1 -> character folder editing to transform Sorc into ns, ns stuff job flag changed from 64 to 32, skill job flag changed from ns to sorc option 2 -> sorc transformation (earthsea or the other one), files edited + skills setting changed etc Not hard to make but requires some patience & alot of editing. Well done ![]() First Option) But moving Suck( - Nikolee - 03-24-2012 but what you edited? can someone upload maybe the nightshadow charackter folder? - Koko - 03-24-2012 In the smc change that: SKELETON TFNM "Data\Character\Sorcerer\so.bs"; ANIMSET TFNM "Data\Character\Sorcerer\so.ba"; ANIMEFFECT TFNM "Data\Character\Sorcerer\so.bae"; To that: SKELETON TFNM "Data\Character\NightShadow\ns.bs"; ANIMSET TFNM "Data\Character\NightShadow\ns.ba"; ANIMEFFECT TFNM "Data\Character\NightShadow\ns.bae"; - Nikolee - 03-24-2012 Thanks koko youre the best :=) |