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1 hour ago, Desarija said:
client src: world.h #define MAX_ZONE_COUNT
server src: config.h #define ZONE_START 0 etc
add a line for the zone in .dungeontime file
And I think u mean zonedata.lod with 3), then that's all I can think of atm
Correct! I meant that, thank you! ?
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/index.php?/profile/18894-desarija/&do=hovercard" data-mentionid="18894" href="/index.php?/profile/18894-desarija/" rel="">@Desarija sorry to bother you again:
/monthly_2022_05/image.png.6d2336bbb6a55116f7259188e9586930.png" />
How to explain a_zone_flag value for Eteal: '8421520' ?
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bit shift, I think /index.php?/profile/21083-whosurdaddi/&do=hovercard" data-mentionid="21083" href="/index.php?/profile/21083-whosurdaddi/" rel="">@WhosUrDaddi posted some code u can use to calculate it easily somewhere
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Here is the code mentioned:
/index.php?/topic/15171-zoneflag-editor-episode-4/&tab=comments&do=embed&comment=111418&embedComment=111418&embedDo=findComment#comment-111418" style="height:277px;max-width:502px;">
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/index.php?/profile/18894-desarija/&do=hovercard" data-mentionid="18894" href="/index.php?/profile/18894-desarija/" rel="">@Desarija For Example adding a new zone, with idx 43 does not work for me. There are any other points to add teleport list tha I am missing?
flag = 8804514543728
Obtained with:
unsigned long long result = ZONE0 | ZONE4 | ZONE7 | ZONE15 | ZONE23 | ZONE43;
result = (1 << 0) | (1 << 4) | (1 << 7) | (1 << 15) | (1 << 23) | (1 << 43);
Is this approach wrong?