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On 7/6/2022 at 3:29 PM, nicolasg said:
You can get an idea based on the others, but I think I remember that there is a hardcoded part, so you will have to define Settings.ini and then manually verify that the character is not too far behind or too far ahead...
p.s: But your resolution is 1920x1080 16:9? or are you trying to create more resolutions?
I want to make 4k resolution, because my monitor allows me to do it.
Yes, I know that there is an encoded part and these values should be the same. But how to calculate these values?
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12 hours ago, OberonPh said:
I want to make 4k resolution, because my monitor allows me to do it.
Yes, I know that there is an encoded part and these values should be the same. But how to calculate these values?
I don't remember exactly, I'm not sure, probably I use values from the previous resolution and duplicated the values, tested and rectified, there doesn't seem to be a logic to follow...
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5 hours ago, nicolasg said:
I don't remember exactly, I'm not sure, probably I use values from the previous resolution and duplicated the values, tested and rectified, there doesn't seem to be a logic to follow...
A very interesting practice. Thanks, I'll try it too.
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25 minutes ago, OberonPh said:
A very interesting practice. Thanks, I'll try it too.
Yes, maybe very stupid of me... btw how about the serious engine in 4k? the fps go down or stay correctly?
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On 7/10/2022 at 1:58 AM, nicolasg said:
Yes, maybe very stupid of me... btw how about the serious engine in 4k? the fps go down or stay correctly?
I didn't notice the fps drawdown.
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On 7/11/2022 at 10:14 AM, OberonPh said:
I didn't notice the fps drawdown.
How did you initialized const char* def_value2[eSIZE_MAX][eSET_MAX] for 4K settings?
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If settings are wrong, anyone noticed a stuck black screen?