ChaosTools.Texture
#1



  2

Ready features

animated texture, various import/export formats


hue change per frame or all frames


zoom (on mouse scroll)


change duration between frames


texture flag editor


color2transparent function (pick color by right clicking on image)


import uv map from mesh file (last chaos & serious engine 1.10 supported)


drag and drop (multifile drop is not supported for tex and gif files)


create animated texture from gif file


export separated frames


you can pin it to .tex extension


If you're creating animated texture make sure all frames has the same width, height and pixelformat

Supported formats

Import

TEX (uncompressed, dxt1, dxt3, dxt5)


PNG, JPEG, BMP


GIF


TARGA


DDS


Export

TEX (only as uncompressed for now)


PNG, JPEG, BMP


 

Code is a bit messy but it's stable enough for me to share it

Standalone executable is attached as well at repository

#2

a legitimately good release despite how [CeNsOrEd] of a person you are lmao nice job tho i still hate you. one thing i can say about you is i respect your ability. just sad you waste it on idiots.

#3

1.1

I had some spare time so I refactored almost all that sketch code to make things more clear and also:

 - changed ui a bit and lc logo to smaller one

 - icon is now packed with 6 resolutions up to 96x96

 - added frame equality check on texture export stage

 - added icon mode which shows icon col/row ids on btn files

 - keyboard keys are now supported

    - "+/-" next/previous frame

    - "CTRL+/-" increase/decrease frame duration

    - "SPACE" play/pause animation

This is last update for now



 

#4

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