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Here is a little on how to make a potion to make it heal more.
Step 1:
Check the "skill ID" that the potion have (use Item All Editor by Wizatek)
Step 2:
Use the Skill Editor to search for the "ID" of the potion
Step 3:
Copy the "Magic ID" that this potion ID have
Step 4:
Go to "t_magiclevel" in "newproject_data" and add more "power" to the potion
Step 5:
Go in game and try your new potion
Hope it works!
Credits to DrGenius
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I did it with constitution potion, but now i can't active thr potion lol and idk how to fix that
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I did it with constitution potion, but now i can't active thr potion lol and idk how to fix that
Maybe something was needed in t_magic also, let me try and check
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Yes, i think too. Because number of constitution potion in t_magic is 569
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I tryid and it worked, i have this record in t_magiclevel
569 1 200000 9999
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Ok. But now i think i need to fix the potion first, want if i can't activate it, i can't make like you.
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Ok. But now i think i need to fix the potion first, want if i can't activate it, i can't make like you.
i give you t_magic
569 Constitution Potion 8 0 12 1 0 0 0 0 0 0
ifnot, there is a problem in itemAll_usa.lod or try to check with skill editor the records of the potion if they are correct
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in a_subtype i had 12. And in type in skill_usa i had 0 too. In power i have 0 in skill editor. Its good now right ?
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in a_subtype i had 12. And in type in skill_usa i had 0 too. In power i have 0 in skill editor. Its good now right ?
It should, i have 569 in Magic Index using Skill Editor
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It should, i have 569 in Magic Index using Skill Editor
Me too i have this.