Rewriting the Emulator
#31
Old PK-System xD

#32
log name changes in a database table, and better hack detection/logging

#33

Your asking for ideas of what people want yet I was under the impression your emu wouldnt go public for others to use??

Id love to get my hands on your emu Tongue

 

If it was to go public?? Maybe a script system / loader where people could make their own addons using scripts

#34

log name changes in a database table, and better hack detection/logging

with the log name changes very good idea we probaly could add a new table like t_namechanges for this

 

about hack detection we have already a simple math in Smile that calculates runspeed and attackspeed if its posible that the client send also for the range hack, hast hack we still need to look how to calculate it

#35
or a cashsystem where you can see who donatet on which time etc. it can be usefull

#36

@2 This could easiely be done on homepages, like here in lckb.

 

I would suggest you to a a questline system so that there are some new functions/visible effects to see which quests are mainly needed and which are just sidequests

#37
Maybe a new Ranking System?

#38
Maybe a system where u can set how many cash a certain monster gives when killed, or how many cash a quest will give

#39

That would be nice, just like a time for cash just ingame

 

Another thing that would be cool, is a customizeable Tag system for armor (maybe as a effect like the "+" effect) just like the guild tag just for each person

 

Another cool thing would be a jewelsystem wich produces jewels with more then one seal on it

this would create a whole new system of armors for example..

 

normal armor could have 4 sockets of this jewels like they have already and their normal seals and other special armor without seals could have 10 sockets so everyone could make their own armor and weapons (each jewels has like 3 max 4 seals on it)

 

this would take the pvp to a whole new level (if the seals arent op)

 

 

if you can you should also change the good and evil system, maybe the good and evil poitns should visible change your stats

(evil more attack, lower def; good: more def)

and add a war like castle war but good against evil

#40


 

Fortune System work now!



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