Elephant Skills i created..
#1

these skills match the Official server so 

 

t_skill

INSERT INTO `t_skill` VALUES (1637, 11, 3, [Chang Thai]First aid , , , 0, 2, 1, 2, 2, 2, 0, 0, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 26, 50, , , , phofenian_idle2, nTronWHeal, , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , , , 1, 14, 1, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );
INSERT INTO `t_skill` VALUES (1638, 11, 2, Balancing Agility, , , 5, 2, 3, 0, 2, 2, 0, 0, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 0, 0, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , , , 2, 2, 11, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );
INSERT INTO `t_skill` VALUES (1639, 11, 2, Curing Hunger, , , 0, 2, 1, 0, 2, 2, 0, 0, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 26, 50, , , , phofenian_idle2, CurePosion, , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , , , 1, 14, 0, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );
INSERT INTO `t_skill` VALUES (1640, 11, 2, Bless of the Wind, , , 5, 2, 3, 0, 2, 2, 0, 0, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 0, 0, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , , , 2, 3, 1, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );
INSERT INTO `t_skill` VALUES (1641, 11, 2, Training deadly point, , , 5, 2, 3, 0, 2, 2, 0, 0, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 0, 0, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , , , 2, 3, 8, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );
INSERT INTO `t_skill` VALUES (1642, 11, 2, Training critical point, , , 5, 2, 3, 0, 2, 2, 0, 0, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 0, 0, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , , , 2, 3, 9, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );
INSERT INTO `t_skill` VALUES (1643, 11, 2, Persistent vitality, , , 5, 2, 3, 0, 2, 2, 0, 0, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 0, 0, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , , , 2, 2, 15, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );
INSERT INTO `t_skill` VALUES (1644, 11, 2, Improving concentration, , , 5, 2, 3, 0, 2, 2, 0, 0, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 0, 0, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , , , 2, 3, 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );
INSERT INTO `t_skill` VALUES (1645, 11, 2, [Chang Thai]Dance of Courage, , , 0, 2, 3, 2, 2, 2, 0, 0, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 26, 9000, , , , elephant01_skill03, ef_elephant01_sk03_c00, , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , , , 1, 15, 10, , , , elephant01_skill03, ef_elephant01_sk03_c00, , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );
INSERT INTO `t_skill` VALUES (1646, 11, 2, [Chang Thai]Strike, , , 0, 4, 3, 3, 3, 3, 0, 2, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 23, 50, , , , elphant01_skill01, ef_elephant01_sk01_h01, , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , , , 1, 4, 11, , , , elphant01_skill01, ef_elephant01_sk01_h01, , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );
INSERT INTO `t_skill` VALUES (1647, 11, 2, [Chang Thai]Smash, , , 0, 4, 3, 4, 10, 10, 0, 2, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 30, 300, , , , elephant01_skill02, ef_elephant01_sk02_h01, , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , , , 0, 0, 4, , , , elephant01_skill02, ef_elephant01_sk02_h01, , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );
INSERT INTO `t_skill` VALUES (1648, 11, 2, [Chang Thai]Wave of Honor, , , 0, 2, 3, 10, 10, 10, 0, 0, 1, 0, -1, -1, -1, -1, 0, -1, 0, -1, 0, 0, -1, -1, -1, 0, 0, 0, 60, , , , elephant01_skill04, ef_elephant01_sk04_c01, , , 0, 0, 0, 0, 0, 0, 1, 2.5, 0, 0, 0, 0, , , , , , , , , 1, 12, 7, , , , elephant01_skill04, ef_elephant01_sk04_c01, , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , 0, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , );

skill_Level 

INSERT INTO `t_skillLevel` VALUES (1637, 1, 0, 100, 0, 0, 8, 19, 30000, -1, 0, 30, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 823, 1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1638, 1, 0, 30, 0, 0, 30, -1, 0, -1, 0, 15, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1141, 1, 1142, 1, 1143, 1, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1638, 2, 0, 60, 0, 0, 30, -1, 0, -1, 0, 35, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1141, 2, 1142, 2, 1143, 2, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1638, 3, 0, 100, 0, 0, 40, -1, 0, -1, 0, 75, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1141, 3, 1142, 3, 1143, 3, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1639, 1, 0, 100, 0, 0, 8, 19, 20000, -1, 0, 9, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 822, 1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1640, 1, 0, 0, 0, 0, 50, -1, 0, -1, 0, 10, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1150, 1, 1151, 1, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1640, 2, 0, 0, 0, 0, 50, -1, 0, -1, 0, 50, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1150, 2, 1151, 2, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1640, 3, 0, 0, 0, 0, 100, -1, 0, -1, 0, 90, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1150, 3, 1151, 3, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1641, 1, 0, 0, 0, 0, 30, -1, 0, -1, 0, 10, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1158, 1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1641, 2, 0, 0, 0, 0, 50, -1, 0, -1, 0, 50, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1158, 2, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1641, 3, 0, 0, 0, 0, 90, -1, 0, -1, 0, 90, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1158, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1642, 1, 0, 0, 0, 0, 30, -1, 0, -1, 0, 10, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1159, 1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1642, 2, 0, 0, 0, 0, 50, -1, 0, -1, 0, 50, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1159, 2, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1642, 3, 0, 0, 0, 0, 90, -1, 0, -1, 0, 90, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1159, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1643, 1, 0, 0, 0, 0, 350, -1, 0, -1, 0, 15, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1145, 1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1643, 2, 0, 0, 0, 0, 250, -1, 0, -1, 0, 50, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1145, 2, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1643, 3, 0, 0, 0, 0, 400, -1, 0, -1, 0, 75, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1145, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1644, 1, 0, 0, 0, 0, 100, -1, 0, -1, 0, 1, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1152, 1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1644, 2, 0, 0, 0, 0, 200, -1, 0, -1, 0, 50, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1152, 2, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1644, 3, 0, 0, 0, 0, 300, -1, 0, -1, 0, 75, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 1152, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1645, 1, 0, 60, 0, 60, 100, -1, 0, -1, 0, 10, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 996, 1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1645, 2, 0, 80, 0, 120, 150, -1, 0, -1, 0, 30, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 996, 2, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1645, 3, 0, 105, 0, 180, 300, -1, 0, -1, 0, 60, 0, -1, 0, -1, 0, -1, 0, 4867, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 996, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1646, 2, 0, 45, 0, 0, 500, -1, 0, -1, 0, 20, 0, -1, 0, -1, 0, -1, 0, 2914, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 583, 2, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1646, 3, 0, 50, 0, 0, 600, -1, 0, -1, 0, 40, 0, -1, 0, -1, 0, -1, 0, 2914, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 583, 3, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1646, 4, 0, 70, 0, 0, 470, -1, 0, -1, 0, 49, 0, -1, 0, -1, 0, -1, 0, 2914, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 2513, 4, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1646, 5, 0, 90, 0, 0, 550, -1, 0, -1, 0, 72, 0, -1, 0, -1, 0, -1, 0, 2914, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 2513, 5, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1646, 1, 0, 25, 0, 0, 400, -1, 0, -1, 0, 1, 0, -1, 0, -1, 0, -1, 0, 2914, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 583, 1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1647, 1, 0, 25, 0, 0, 500, -1, 0, -1, 0, 5, 0, -1, 0, -1, 0, -1, 0, 2914, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 992, 1, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1647, 2, 0, 45, 0, 0, 600, -1, 0, -1, 0, 25, 0, -1, 0, -1, 0, -1, 0, 2914, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 992, 2, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1647, 3, 0, 50, 0, 0, 700, -1, 0, -1, 0, 45, 0, -1, 0, -1, 0, -1, 0, 2914, 1, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 992, 4, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1648, 1, 0, 100, 0, 0, 8, -1, 0, -1, 0, 40, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 835, 1, 823, 1, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1648, 2, 0, 150, 0, 0, 10, -1, 0, -1, 0, 55, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 835, 2, 823, 2, -1, 0, 0, 0, 0, 0, 0, 0);
INSERT INTO `t_skillLevel` VALUES (1648, 3, 0, 200, 0, 0, 15, -1, 0, -1, 0, 80, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 835, 3, 823, 3, -1, 0, 0, 0, 0, 0, 0, 0);

t_magic  and magicLevel are older ones i used that had the same effect ...  just add these should work if not ill pull all the magic and levels for you ....

 

Dont for get if your using a different GS you either use t_skillLevel and t_skilllevel  so dont for get to add these to both tables......

 

here is the t_item #s are from official server...

INSERT INTO `t_item` VALUES (9389, 5, 7, 1, [P2]Elephant, , , Animal Pet type. , , , 255, 1032, 10, 51, 0, 0, 0, 0, 0, 999, 0, 0, -1, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, -1, 0, 0, , 15, 14, 3, 0, 0, 0, 0, 0, 0, -1, 0, -1, , , , , , , 0, , , , , , , , , , , -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , null, null, null, , , , , , , , , , , , , , , , , , , , , 0, , , );
INSERT INTO `t_item` VALUES (9391, 4, 4, 1, Chang Thai\s Leash, , , Take this item to Lorraine. If you do exactly what she says, then you\ll get Baby Elephant., , , 255, 268435739, -1, 0, 0, 0, 0, 0, 0, 999, 0, 0, -1, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, -1, 0, 0, , 10, 2, 15, 0, 0, 0, 0, 0, 0, -1, 0, -1, , , , , , , 0, , , , , , , , , , , -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , , , null, null, null, , , , , , , , , , , , , , , , , , , , , 0, , , );

here is the quest i added for the item

INSERT INTO t_quest (a_index, a_name, a_type1, a_type2, a_enable, a_prequest_num, a_start_type, a_start_data, a_start_npc_zone_num, a_prize_npc, a_prize_npc_zone_num, a_need_exp, a_need_min_level, a_need_max_level, a_need_job, a_need_item0, a_need_item1, a_need_item2, a_need_item3, a_need_item4, a_need_item_count0, a_need_item_count1, a_need_item_count2, a_need_item_count3, a_need_item_count4, a_condition0_type, a_condition1_type, a_condition2_type, a_condition0_index, a_condition1_index, a_condition2_index, a_condition0_num, a_condition1_num, a_condition2_num, a_condition0_data0, a_condition0_data1, a_condition0_data2, a_condition0_data3, a_condition1_data0, a_condition1_data1, a_condition1_data2, a_condition1_data3, a_condition2_data0, a_condition2_data1, a_condition2_data2, a_condition2_data3, a_prize_type0, a_prize_type1, a_prize_type2, a_prize_type3, a_prize_type4, a_prize_index0, a_prize_index1, a_prize_index2, a_prize_index3, a_prize_index4, a_prize_data0, a_prize_data1, a_prize_data2, a_prize_data3, a_prize_data4, a_option_prize, a_opt_prize_type0,a_opt_prize_type1, a_opt_prize_type2, a_opt_prize_type3, a_opt_prize_type4, a_opt_prize_type5, a_opt_prize_type6, a_opt_prize_index0, a_opt_prize_index1, a_opt_prize_index2, a_opt_prize_index3, a_opt_prize_index4, a_opt_prize_index5, a_opt_prize_index6, a_opt_prize_data0, a_opt_prize_data1, a_opt_prize_data2, a_opt_prize_data3, a_opt_prize_data4, a_opt_prize_data5, a_opt_prize_data6, a_opt_prize_plus0, a_opt_prize_plus1, a_opt_prize_plus2, a_opt_prize_plus3, a_opt_prize_plus4, a_opt_prize_plus5, a_opt_prize_plus6, a_only_opt_prize, a_partyscale, a_desc, a_desc2, a_desc3) VALUES (333, Chang Thai\s Leash, 2, 1, 1, 0, 0, 139, 0, 253, 0, 0, 1, 999, -1, 9391, -1, -1, -1, -1, 1, 0, 0, 0, 0, 2, -1, -1, 9391, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, -1, -1, -1, 9389, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, -1, -1, -1, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, Oh, this is an ensorcelled leash, probably by summoners. ..I don\t know much about it, but this leash... I can feel the powers enchanted into this thing. It will summon an elephant Chang Thai with long nose and two tusks. I\m sure it barely has fur and its skin is awfully thick. You should see the Animal Trainer at the town square for more details, Where did you get this leash? Such rarity. It is something to congratulate that you have somehow earned such valuable thing. As you summon an elephant with this leash, the elephant will become your pet and follow you for the rest of their life...Now, take Chang Thai now. If you raise it with love, it will support you with great power., Go see the Animal Trainer to receive Chang Thai);

let me know if i forgot something .... ...hope it helps

 

 

CDWriter

#2
I dont know the other users, but i really appreciate to see your work around. Let this work of our friend CDWriter, be an inspiration for some and a howto to others, i see he doest stay logged in, refreshing the page and waiting for releases. Im going to talk with MaX about that. Keep up the good work mate, never give up. And to all that waits for releases, here check his work and LEARN!!!

#3
you can send the skills_usa file here? which from this database thanks in advance

#4

all the client files are in my v7 Download our what ever Version we are all on.  There not hard to add to the client at this point since i gave you all the info ....you might need to steal my skill tables but since i used older skills to create the same effect for the elephant you should not need too .....

 

@2  thanks you cyber

 

the only thing i hate about my skills is what one person told me on skype ,,,there not in the correct order .... attack skills on top for easier use...



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