01-03-2014, 05:22 PM
I changed the offset for apet (p2) but it dont seem to be working :/
Has anyone got the p2 exp rates working, I really need this

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p2 pet exp rate
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01-03-2014, 05:22 PM
I changed the offset for apet (p2) but it dont seem to be working :/ Has anyone got the p2 exp rates working, I really need this ![]()
01-03-2014, 05:25 PM
Iam currently working on this, I guess its basically a combination of offsets neither I havent checked out how it was on ep2 can u explain to me how it worked on ep2? I mena what to change the 65000
01-03-2014, 09:48 PM
P2 Pet exptable multiplyer (lvl 0 ~ 100) ouble:2E4128P2 Pet exptable multiplyer (lvl 100+) ouble:2E41382 :p
01-04-2014, 12:45 AM
@2 How exactly does the pet exp rate work? the hex is 00 when its un-edited... If we want, lets say x20, what would we do, change it to 14?
01-04-2014, 01:04 PM
This is what I see. Maybe the gs are different but itd be very weird, I think i have the same version than the released one. That would explain why the offsets i released dont work for others lol sorry :/ Its exptables so dividing it would divide also the needed exp for p2
01-04-2014, 01:17 PM
Seems to be good ![]() OFFTOPIC: can u post the rune and p1 offset to me please ![]()
01-04-2014, 01:19 PM
01-04-2014, 02:13 PM
Well the way I see it is.. Standard 1% exp is 600 (times exp tables by 600) So I wanted 65x exp for p2 pets: 6 x 100 = 600 // 6 x 65 = 390 // 600 - 390 = 220 So to get a 65% apet Id need to - 65% which is about 220 making a -65% exp needed per level rather than trying to raise the exp Is this right? ???
01-04-2014, 03:01 PM
Just think that its like exptables were for chars on ep1. I dont think you can make it negative. The max you could make it would be setting it to 1 or 2 I guess
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