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I have been messing around with seals recently, one thing I have noticed about accessories is you /itemdrop ID 0 0 1 and then relog and it will randomly add seals to the accessory... just wondering exactly what controls this? Also if these files are 2008 files then should work as Lust Trum was a release in 2007 which introduced these files for us. I have made a RareOption editor which transfers the SQL and works out the % of seals gained etc by the Level and it works great just wanting to know a bit more about the process before I do more with this.
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I tried a few weeks ago to edit the prob of each seal (t_option) but it didnt work, so i suppose the gs controls this.
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Some reason the game is not updating the seals whilst you are in game, example I dropped a stone of shadow on the floor and checked the itemdb it showed the stats already but did not update the client, this is most likely going to have to be edited into the gamserver, I will try get this to work but I am still rusty at ASM so could take me a while.