01-27-2012, 03:29 PM
emm.i have a connector crash..
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[Release] Fully Working Maps Pack_**BUGGED
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01-27-2012, 03:29 PM
emm.i have a connector crash..
01-27-2012, 06:46 PM
Why all the same connector falling? You can throw your build server?
01-27-2012, 06:49 PM
I have the same crashes. MaX can u give to us your server? It is a pity that u lost your money from paypal :l
01-27-2012, 07:04 PM
Teleport script for my website that supports these custom maps: session_start(); include_once( "Addons/TemplatePower.php" ); $tpl = new TemplatePower( "Template/char_settings.tpl" ); $tpl->assignInclude( "menu", "Template/menu.tpl" ); $tpl->assignInclude( "header", "Template/header.tpl" ); $tpl->assignInclude( "blocks", "Template/blocks.tpl" ); $tpl->assignInclude( "news", "Template/news.tpl" ); $tpl->assignInclude( "footer", "Template/footer.tpl" ); $tpl->prepare(); include Site_Settings/Configuration.php; include Addons/Classes.php; include Addons/Globals.php; include Addons/addons.php; if( $User->LoggedIn == true ) { $map = $_POST[map]; $playerz = $_POST[Name]; mysql_select_db( $SiteSQL["config-database_data"] , $Site_sqlcon) or die( mysql_error() ); $zoneid = mysql_query("SELECT a_zone_index FROM t_zonedata WHERE a_name = $map "); while( $row2 = mysql_fetch_array( $zoneid ) ) { $mapID = $row2[a_zone_index]; mysql_select_db( $SiteSQL["config-database_db"] , $Site_sqlcon) or die( mysql_error() ); if($mapID == "0") { // Juno Town $change_zone = mysql_query("UPDATE t_characters SET a_was_x=1112.37, a_was_z=951.893, a_was_h=160.75, a_was_r=174.476, a_was_yLayer=0, a_was_zone=0, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "1") { // Belfist Temple $change_zone = mysql_query("UPDATE t_characters SET a_was_x=187.423, a_was_z=247.551, a_was_h=19, a_was_r=12.6102, a_was_yLayer=0, a_was_zone=1, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "3") { // Prokion Shrine $change_zone = mysql_query("UPDATE t_characters SET a_was_x=257.733, a_was_z=276.811, a_was_h=17, a_was_r=98.8147, a_was_yLayer=0, a_was_zone=3, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "9") { // Margadum Jail $change_zone = mysql_query("UPDATE t_characters SET a_was_x=56.596, a_was_z=239.707, a_was_h=50.29, a_was_r=89.1854, a_was_yLayer=0, a_was_zone=9, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "12") { // Temple Of Forgetfulness $change_zone = mysql_query("UPDATE t_characters SET a_was_x=399.62, a_was_z=601.772, a_was_h=158.16, a_was_r=-78.411, a_was_yLayer=0, a_was_zone=12, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "21") { // Theos Tomb $change_zone = mysql_query("UPDATE t_characters SET a_was_x=775, a_was_z=305.5, a_was_h=150, a_was_r=0, a_was_yLayer=0, a_was_zone=21, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "25") { // Chapel $change_zone = mysql_query("UPDATE t_characters SET a_was_x=373.594, a_was_z=789.941, a_was_h=100, a_was_r=6.4998, a_was_yLayer=0, a_was_zone=25, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "18") { // Ebony Mine $change_zone = mysql_query("UPDATE t_characters SET a_was_x=542.129, a_was_z=180.206, a_was_h=32, a_was_r=-172.105, a_was_yLayer=0, a_was_zone=18, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "17") { // Strayana $change_zone = mysql_query("UPDATE t_characters SET a_was_x=1047, a_was_z=619, a_was_h=83.5599, a_was_r=0, a_was_yLayer=0, a_was_zone=17, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "19") { // Misty Cannon $change_zone = mysql_query("UPDATE t_characters SET a_was_x=686.151, a_was_z=174.657, a_was_h=106, a_was_r=35.5029, a_was_yLayer=0, a_was_zone=19, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "20") { // The Golems Cave $change_zone = mysql_query("UPDATE t_characters SET a_was_x=222.402, a_was_z=314.737, a_was_h=200, a_was_r=133.573, a_was_yLayer=0, a_was_zone=20, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } } // end if logged in } else { $tpl->newBlock(NotLoggedIn); } $tpl->printToScreen(); ?> I am sorry but where it is inserted. Please
01-27-2012, 09:13 PM
Thanks Max Great work
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01-27-2012, 09:16 PM
Teleport script for my website that supports these custom maps: session_start(); include_once( "Addons/TemplatePower.php" ); $tpl = new TemplatePower( "Template/char_settings.tpl" ); $tpl->assignInclude( "menu", "Template/menu.tpl" ); $tpl->assignInclude( "header", "Template/header.tpl" ); $tpl->assignInclude( "blocks", "Template/blocks.tpl" ); $tpl->assignInclude( "news", "Template/news.tpl" ); $tpl->assignInclude( "footer", "Template/footer.tpl" ); $tpl->prepare(); include Site_Settings/Configuration.php; include Addons/Classes.php; include Addons/Globals.php; include Addons/addons.php; if( $User->LoggedIn == true ) { $map = $_POST[map]; $playerz = $_POST[Name]; mysql_select_db( $SiteSQL["config-database_data"] , $Site_sqlcon) or die( mysql_error() ); $zoneid = mysql_query("SELECT a_zone_index FROM t_zonedata WHERE a_name = $map "); while( $row2 = mysql_fetch_array( $zoneid ) ) { $mapID = $row2[a_zone_index]; mysql_select_db( $SiteSQL["config-database_db"] , $Site_sqlcon) or die( mysql_error() ); if($mapID == "0") { // Juno Town $change_zone = mysql_query("UPDATE t_characters SET a_was_x=1112.37, a_was_z=951.893, a_was_h=160.75, a_was_r=174.476, a_was_yLayer=0, a_was_zone=0, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "1") { // Belfist Temple $change_zone = mysql_query("UPDATE t_characters SET a_was_x=187.423, a_was_z=247.551, a_was_h=19, a_was_r=12.6102, a_was_yLayer=0, a_was_zone=1, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "3") { // Prokion Shrine $change_zone = mysql_query("UPDATE t_characters SET a_was_x=257.733, a_was_z=276.811, a_was_h=17, a_was_r=98.8147, a_was_yLayer=0, a_was_zone=3, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "9") { // Margadum Jail $change_zone = mysql_query("UPDATE t_characters SET a_was_x=56.596, a_was_z=239.707, a_was_h=50.29, a_was_r=89.1854, a_was_yLayer=0, a_was_zone=9, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "12") { // Temple Of Forgetfulness $change_zone = mysql_query("UPDATE t_characters SET a_was_x=399.62, a_was_z=601.772, a_was_h=158.16, a_was_r=-78.411, a_was_yLayer=0, a_was_zone=12, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "21") { // Theos Tomb $change_zone = mysql_query("UPDATE t_characters SET a_was_x=775, a_was_z=305.5, a_was_h=150, a_was_r=0, a_was_yLayer=0, a_was_zone=21, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "25") { // Chapel $change_zone = mysql_query("UPDATE t_characters SET a_was_x=373.594, a_was_z=789.941, a_was_h=100, a_was_r=6.4998, a_was_yLayer=0, a_was_zone=25, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "18") { // Ebony Mine $change_zone = mysql_query("UPDATE t_characters SET a_was_x=542.129, a_was_z=180.206, a_was_h=32, a_was_r=-172.105, a_was_yLayer=0, a_was_zone=18, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "17") { // Strayana $change_zone = mysql_query("UPDATE t_characters SET a_was_x=1047, a_was_z=619, a_was_h=83.5599, a_was_r=0, a_was_yLayer=0, a_was_zone=17, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "19") { // Misty Cannon $change_zone = mysql_query("UPDATE t_characters SET a_was_x=686.151, a_was_z=174.657, a_was_h=106, a_was_r=35.5029, a_was_yLayer=0, a_was_zone=19, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } if($mapID == "20") { // The Golems Cave $change_zone = mysql_query("UPDATE t_characters SET a_was_x=222.402, a_was_z=314.737, a_was_h=200, a_was_r=133.573, a_was_yLayer=0, a_was_zone=20, a_was_area=0 WHERE a_name = $playerz "); $tpl->newBlock(change_zone); $tpl->Assign(name , $_POST[Name]); $tpl->Assign(done , is now set to ); $tpl->Assign(map_index , $_POST[map]); } } // end if logged in } else { $tpl->newBlock(NotLoggedIn); } $tpl->printToScreen(); ?> I am sorry but where it is inserted. Please char_settings.php
01-27-2012, 10:33 PM
I cant share the server files nuth said. but the connector im using is the fixed max connections one. the rest is not public for 95% of peoples xD If you do it right it will work fine on any exes :/
01-27-2012, 10:39 PM
I cant share the server files nuth said. but the connector im using is the fixed max connections one. the rest is not public for 95% of peoples xD If you do it right it will work fine on any exes :/ xD Obtained without thy Connector does not make sense to put it all)?
01-28-2012, 07:59 AM
When you use the skills they have brakes, how to be?
01-28-2012, 08:35 AM
Max, but why are you running, and we drop the connector? Maybe we missed something?
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