08-19-2012, 09:31 AM
i posted a bit older version of this list long time ago in the chat box with almost all magic types that i could find in the public gameserver
--> a_type 0 (buffs)00 - Physical attack
01 - Physical defense
02 - Magical attack
03 - Magical defense
04 - Physical hit rate
05 - Physical evasion
06 - Critical
07 - Attack speed
08 - Skill cooldown
09 - Move speed
10 - HP regeneration
11 - MP regeneration
12 - Max HP
13 - Max MP
14 - Deadly
15 - Magical hit rate
16 - Magical evasion
17 - Attack range
18 - Melee physical attack
19 - Ranged physical attack
20 - Skill hit rate
21 - Physical attack - Skill 'Tyrant' (max +80)
22 - HP - Skill 'Amplication' (max +450)
23 - Skill cast speed
24 - Physical attack - Skill 'Baller' (value * party members / 10)
25 - Stat points
26 - Attack (value * weapon attack / 100)
27 - Physical Defense (value * armor defense / 100)
28 - Stat points (value ^ Stats?)
29 - Strength
30 - Dexterity
31 - Intelligence
32 - Constitution
--> a_type 1 (unknown)
01 -
02 -
03 -
04 -
05 -
06 -
98 - (all of the above)
--> a_type 2 (debuffs)
00 - Poison
01 - Snare
02 - Confusion
03 - Stone
04 - Silence
05 - Bleeding
06 - Blindness
07 - Stun
08 - Sleep
09 - HP recovery
10 - MP recovery
11 - Move speed (without effect)
12 - HP heal (disappears at full HP)
13 - MP heal (disappears at full MP)
14 - Move speed (with 'Knee Crash' effect)
15 - Invisibility
16 - Attack speed
17 - Skill 'Fear'
18 - Skill 'Death motion'
19 - Physical defense - Skill 'Perfect body'
20 - Physical attack - Skill 'Perfect body'
21 - Skill 'Damage link'
22 - Attack speed - Skill 'Perfect body'
23 - Skill 'Mark of dispair'
24 - Skill 'Mana screen'
25 - Skill 'Winds blessing'
26 - Unknown (Invincible mode?)
27 - Physical defense?
28 - Unknown (damage link?)
29 - Physical damage output (percentage)
30 - Magical damage output (percentage)
31 - Skill 'Epidemic'
32 - Skill 'Burning Flame'
--> a_type 3 (attacks)
00 - Normal attack
01 - Critical attack
02 - Normal attack & drain HP (HP drained = damage dealt / 2)
04 - Deadly attack
05 - Very heavy attack
--> a_type 4 (heals)
00 - HP heal
01 - MP heal
--> a_type 5 (cures)
00 - Cure poison
01 - Cure snare
02 - Cure confusion
03 - Cure stone
04 - Cure silence
05 - Cure bleeding
06 - Skill 'Resurrection'
07 - Cure invisibility
08 - Cure stun
09 - Cure attack speed
10 - Cure all debuffs - Skill 'Dispel'
11 - Cure blindness
12 - Cure Skill 'Epidemic'
13 - Cure Skill 'Burning Flame'
--> a_type 6 (other)
01 - Skill 'Charge'
04 - Skill 'Damage reflection'
07 - Skill 'Telekinesis'
08 - Skill 'Provoke'
09 - Summon elemental
10 - Earthsea/Firewind Evocation
11 - Skill 'Distracting Shot'
--> a_type 7
00 - Skill 'Barrier'
01 - Skill 'Barrier'
02 - Skill 'Barrier'
--> a_type 8 (immunities)
00 - Skill 'Dark Immunity'
and the ones that i added in v120518
--> a_type 100
00 - MP Steal(10%)
01 - HP Steal(5%)
02 - Reduce Weight(%)
03 - MP Absorption(%)
04 - HP Absorption(%)
05 - Skill Cool Down Reduction(%)
06 - Decrease MP Consumption(%)
07 - Stone Resistance(%)
08 - Stun Resistance(%)
09 - Silence Resistance(%)
10 - Block Rate(%)

