NightShadow start in Juno
#2

Lol Doing this is Impropper way to do it

 

if (!bValidZone)
{
// nZone = Juno (zone start)
nZone = ZONE_START;

/*if(pChar->m_job == JOB_NIGHTSHADOW) //ns start eghea (by Scura)
nZone = ZONE_EGEHA;*/

pZone = gserver->FindZone(nZone);
bValidZone = true;
}

 

 

This is the Proper way to do it, In GameServer source DBProcess_SelectChar.cpp on or around Line 206

Change:

// 잘못된 존 번호일때

        nZone = ZONE_START;        // TODO : 시작 존이 직업별/종족별로 다를 경우 수정 필요

        if(pChar->m_job == JOB_NIGHTSHADOW)

            nZone = ZONE_EGEHA;

 

 

TO

 

// 잘못된 존 번호일때

        nZone = ZONE_START;        // TODO : 시작 존이 직업별/종족별로 다를 경우 수정 필요

        if(pChar->m_job == JOB_NIGHTSHADOW)

            nZone = ZONE_START;



Messages In This Thread
[No subject] - by Scura - 03-11-2021, 09:50 PM
[No subject] - by camaro3183 - 03-12-2021, 11:00 AM
[No subject] - by Scura - 03-12-2021, 11:13 AM
[No subject] - by camaro3183 - 03-13-2021, 05:33 AM
[No subject] - by Scura - 03-13-2021, 11:04 AM
[No subject] - by Scura - 03-13-2021, 11:12 AM
[No subject] - by Desarija - 03-13-2021, 11:41 AM
[No subject] - by rondo157 - 03-13-2021, 03:20 PM
[No subject] - by Scura - 03-13-2021, 03:26 PM
[No subject] - by rondo157 - 03-13-2021, 05:25 PM

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