12-10-2012, 12:21 PM
The problem is that the loginserver will send the ip of the gameserver to the client, it will send the ip the connector gets from the gameserver.
So if the gameserver is listening at i.e. 10.0.0.1, then it will tell the connector its at 10.0.0.1
so if u connect to the loginserver, your router will forward the port and it will connect to it like expected.
so u login and the loginserver will give u a list of channels with ip and port.
The problem is that it will send 10.0.0.1 to the client because thats the only IP the connector is aware of

