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#11
Well guys, there is another way, i just couldnt make it yet, but im sure it works if done correctly! Like Wizatek said, the client gets the ip GameServer has configured, so why not change it, while in memory?



Messages In This Thread
[No subject] - by CyberClaus - 12-10-2012, 08:09 AM
[No subject] - by Wizatek - 12-10-2012, 12:21 PM
[No subject] - by CyberClaus - 12-10-2012, 01:16 PM
[No subject] - by Creep - 12-10-2012, 03:38 PM
[No subject] - by CyberClaus - 12-10-2012, 03:47 PM
[No subject] - by Creep - 12-15-2012, 12:54 PM
[No subject] - by iFlash - 12-16-2012, 03:40 AM
[No subject] - by Creep - 12-16-2012, 08:44 AM
[No subject] - by HateMe - 12-16-2012, 02:36 PM
[No subject] - by Creep - 12-16-2012, 03:17 PM
[No subject] - by CyberClaus - 12-17-2012, 06:55 AM
[No subject] - by Creep - 12-17-2012, 01:43 PM
[No subject] - by CyberClaus - 12-17-2012, 08:32 PM
[No subject] - by Creep - 12-18-2012, 02:15 PM

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