09-24-2013, 08:34 PM
Like when you pick up one of these jewelries, the seals are random, it look like its all the differents possibilities for each stats.
Exemple:
- 4 or 6 or 8 of Strength, Dexterity or Intelligence as seal and 2 or 3 or 4 of Constitution as seal.
So its editable in t_option -> a_accessory_type to set random seal on each different kind of jewelries and with a_prob.

