Friends I have a question on the living weapons
#1

Friends hi all, noticed this problem that when you call any living weapons, call when it appears, and the server crashes and I get this error

 

[New Thread 0xb711fb70 (LWP 19252)]
[New Thread 0xb6117b70 (LWP 19253)]
[Thread 0xb6117b70 (LWP 19253) exited]
 
Program received signal SIGSEGV, Segmentation fault.
0x08145413 in CPC::GetSummonNpcType (this=0x3369b0f8, pNpc=0x336ad568) at PC.cpp:9378
9378 PC.cpp: No such file or directory.
in PC.cpp
"-------------------------------------------""error--------------------------------------""-------------------------------------------"[Current thread is 1 (Thread 0xb7bc46d0 (LWP 19079))]
"-------------------------------------------""thread 1 - Game Thread---------------------""-------------------------------------------"[switching to thread 1 (Thread 0xb7bc46d0 (LWP 19079))]#0  0x08145413 in CPC::GetSummonNpcType (this=0x3369b0f8, pNpc=0x336ad568) at PC.cpp:9378
9378 in PC.cpp
#0  0x08145413 in CPC::GetSummonNpcType (this=0x3369b0f8, pNpc=0x336ad568) at PC.cpp:9378
        i = 1
#1  0x08128d6b in CArea::MobActivity (this=0x85347dc) at MobActivity.cpp:357
        nIndexGuard = 311
        nIndexProtect = 313
        dist = -2.51056026e-05
        nIndexWarrior = 310
        nIndexBrave = 312
        npc = 0x336ad568
        tnpc = 0x304aee88
        target = 0x0
#2  0x081e45af in CServer::CheckMobActivityAndAkanProc (this=0x83618e0, Zone=..., Area=...) at ServerRun.cpp:2999
No locals.
#3  0x081e4d44 in CServer:TonguerocMobItemControl (this=0x83618e0) at ServerRun.cpp:2217
        i = 0
        mobAIVec = 513
        j = 0
        mobAISeq = 9
        pulseProcHeartBeatPerSec = 5740
#4  0x081e6a80 in CServer::HeartBeat (this=0x83618e0) at ServerRun.cpp:1990
No locals.
#5  0x081ebea6 in CServer::Run (this=0x83618e0) at ServerRun.cpp:1709
        d = 0x0
        last_time = {tv_sec = 1388238745, tv_usec = 447501}
        process_time = {tv_sec = 0, tv_usec = 1900}
        temp_time = {tv_sec = 0, tv_usec = 98100}
        dNext = 0x0
        missed_pulses = 1
        maxdesc = 21
        count = 1
        msg = {_vptr.CNetMsg = 0x8305298, m_mtype = 123, m_buf = 0x336bde90 "{", m_ptr = 5, m_size = 5, secretkey = 0}
        opt_time = {tv_sec = 0, tv_usec = 100000}
        before_sleep = {tv_sec = 1388238745, tv_usec = 349401}
        now = {tv_sec = 1388238745, tv_usec = 447563}
        timeout = {tv_sec = 0, tv_usec = 0}
        inputmsg = {_vptr.CNetMsg = 0x8305298, m_mtype = 27, m_buf = 0x336bb778 "\033\003", m_ptr = 22, m_size = 39, secretkey = 60}
#6  0x0810b876 in main (argc=1, argv=0xbffffc64, envp=0xbffffc6c) at GameServer.cpp:127
        nRetCode = 1004
        i = 0
"-------------------------------------------""thread 2 - Thread Library------------------""-------------------------------------------"[switching to thread 2 (Thread 0xb711fb70 (LWP 19252))]#0  0xb7fdf420 in __kernel_vsyscall ()
#0  0xb7fdf420 in __kernel_vsyscall ()
No symbol table info available.
#1  0xb7fbec66 in nanosleep () from /lib/libpthread.so.0
No symbol table info available.
#2  0x080d8d7a in CDBThread::Wait300Millis (this=0x8370cdc) at DBThread.h:62
        req = {tv_sec = 0, tv_nsec = 300000000}
#3  0x080d80a3 in CDBThread::Run (this=0x8370cdc) at DBThread.cpp:277
        d = 0x0
        count = 35
#4  0x080d82ef in CDBThread::RunThread (p=0x8370cdc) at DBThread.cpp:251
        _this = 0x8370cdc
#5  0xb7fb7a49 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#6  0xb7d78aae in clone () from /lib/libc.so.6
No symbol table info available.
"-------------------------------------------""thread 3 - DB Thread ----------------------""-------------------------------------------"Thread ID 3 not known.
#0  0xb7fdf420 in __kernel_vsyscall ()
No symbol table info available.
#1  0xb7fbec66 in nanosleep () from /lib/libpthread.so.0
No symbol table info available.
#2  0x080d8d7a in CDBThread::Wait300Millis (this=0x8370cdc) at DBThread.h:62
        req = {tv_sec = 0, tv_nsec = 300000000}
#3  0x080d80a3 in CDBThread::Run (this=0x8370cdc) at DBThread.cpp:277
        d = 0x0
        count = 35
#4  0x080d82ef in CDBThread::RunThread (p=0x8370cdc) at DBThread.cpp:251
        _this = 0x8370cdc
#5  0xb7fb7a49 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#6  0xb7d78aae in clone () from /lib/libc.so.6
No symbol table info available.
 
 

 

 



Messages In This Thread
[No subject] - by ☣ WARFACE ☣ - 12-28-2013, 02:00 PM
[No subject] - by Creep - 12-28-2013, 09:42 PM
[No subject] - by CDWriter - 12-28-2013, 09:59 PM
[No subject] - by ☣ WARFACE ☣ - 12-29-2013, 07:26 AM
[No subject] - by Creep - 12-29-2013, 07:58 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)