Moving Pet
#1


 

 OFFSET     0,0,0,180,0,0;

NAME "eagles01";
{
  MESH       TFNM "Data\Npc\pet\eagles\eagle01.bm";
  TEXTURES   
  {
    "eagles01" TFNM "Data\Npc\pet\eagles\eagles01.tex";
  }
  MESH       TFNM "Data\Npc\pet\eagles\_TAG_E01.bm";
  TEXTURES   
  {
  }
  MESH       TFNM "Data\Npc\pet\eagles\_TAG_T_EB01.bm";
  TEXTURES   
  {
  }
  SKELETON   TFNM "Data\Npc\pet\eagles\eagle01.bs";
  ANIMSET   TFNM "Data\Npc\pet\eagles\eagle01.ba";
  ANIMEFFECT TFNM "Data\Npc\pet\eagles\eagles01.bae";
  ALLFRAMESBBOX -0.65,0,-0.65,0.65,3,0.65;
  COLISION
  {
    "Default"  {-0.6,0,-0.599999,0.6,3,0.599999;}

 

 

Does anything here help move the Eagle higher our lower to the Toon ?

 

I have changed it all trying to test it but nothing seams to work .... ? Maybe its in the files them selfs where the eagle spawns when you summon pet ? any info would be Great ...



Messages In This Thread
[No subject] - by CDWriter - 01-11-2014, 12:40 PM
[No subject] - by Wrong - 01-11-2014, 03:38 PM
[No subject] - by Gambit - 01-12-2014, 01:49 AM
[No subject] - by Wizatek - 01-12-2014, 02:18 AM
[No subject] - by CDWriter - 01-12-2014, 04:45 AM
[No subject] - by Creep - 01-12-2014, 10:26 AM
[No subject] - by ren0d1 - 01-12-2014, 11:06 AM
[No subject] - by Creep - 01-12-2014, 11:11 AM
[No subject] - by CDWriter - 01-13-2014, 03:45 AM

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