01-11-2014, 12:40 PM
OFFSET 0,0,0,180,0,0;
NAME "eagles01";
{
MESH TFNM "Data\Npc\pet\eagles\eagle01.bm";
TEXTURES
{
"eagles01" TFNM "Data\Npc\pet\eagles\eagles01.tex";
}
MESH TFNM "Data\Npc\pet\eagles\_TAG_E01.bm";
TEXTURES
{
}
MESH TFNM "Data\Npc\pet\eagles\_TAG_T_EB01.bm";
TEXTURES
{
}
SKELETON TFNM "Data\Npc\pet\eagles\eagle01.bs";
ANIMSET TFNM "Data\Npc\pet\eagles\eagle01.ba";
ANIMEFFECT TFNM "Data\Npc\pet\eagles\eagles01.bae";
ALLFRAMESBBOX -0.65,0,-0.65,0.65,3,0.65;
COLISION
{
"Default" {-0.6,0,-0.599999,0.6,3,0.599999;}
Does anything here help move the Eagle higher our lower to the Toon ?
I have changed it all trying to test it but nothing seams to work .... ? Maybe its in the files them selfs where the eagle spawns when you summon pet ? any info would be Great ...

