03-14-2021, 04:47 PM
Today we are applying some small corrections which will be very important for the next phase for pvp balancing.Let's get into detail:-Changed merchant pvp affinity, now you can buy items with gold instead of pvp tokens
-Changed the Born Merchant guild skill, previously it increased the hit rate by 25% while now you can sell items with an extra bonus
-Changed the Rich man of guild skill, before it increased evasion by 25% while now you can receive an extra bonus of gold from mobs
-Change the potions of alber: hit rate 25-> 20%, magic hit rate 30-> 20%, evasion 25-> 20% and magic evasion 30-> 20%.-added a system that allows us that PvE domage is not linked to PvP domage the 2 functions have their own category

