AttackSpeed Fix Problem (nov files)
#1

after inserting the fix

other characters get display errors or sent errors.

if they are in the radius of the characters where attack speed 1 is playing.

Ad looks like the character is just twitching.

does anyone know the problem?

I used this fix

 

int m_attackSpeedlimit = 1;

if (packet->attackSpeed <= m_attackSpeedlimit) //rondo157
packet->attackSpeed = m_attackSpeedlimit;
packet->attackSpeedOrg = ch->m_attackSpeed_org;

 

 



Messages In This Thread
[No subject] - by Matt Hias - 12-08-2021, 05:48 PM
[No subject] - by rondo157 - 12-09-2021, 07:05 AM
[No subject] - by Matt Hias - 12-09-2021, 10:29 AM
[No subject] - by dethunter12 - 12-09-2021, 05:38 PM
[No subject] - by zuendschnurx - 12-09-2021, 06:48 PM
[No subject] - by dethunter12 - 12-09-2021, 07:46 PM
[No subject] - by Matt Hias - 12-09-2021, 08:35 PM

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