Setting that Items can throw on the ground
#6


okey. You have wrote that they fixed it in october / september.

 

At the beginning at my tests I think this has worked for a short time. But I don´t know why because I have changed to many things at the client that all other work fine.

 

What can I do now?

 

New try to compile for the Server Files?

 

Or it this Client Side?

 

You mean its a flag. The Flags are in database but the reason can be other too (Client or Server). I don´t touch this in database when it wil be crash.

 

 

u dont get it. The function in the gameserver has a "bug" which allows to crash the server and dupe items cause of the little rollback u get. U can fix it if u know whats false in the code and can programm c++. U can still use it if u want but i think ur server will be down every 5 minutes. So dont use it (dont use the flag on the items)



Messages In This Thread
[No subject] - by fantasymerlin - 02-03-2016, 12:17 AM
[No subject] - by ZaTii - 02-03-2016, 07:08 AM
[No subject] - by fantasymerlin - 02-03-2016, 08:35 AM
[No subject] - by ZaTii - 02-03-2016, 09:25 AM
[No subject] - by fantasymerlin - 02-03-2016, 10:37 AM
[No subject] - by ZaTii - 02-03-2016, 11:04 AM
[No subject] - by fantasymerlin - 02-03-2016, 11:17 AM
[No subject] - by Sutz - 02-09-2016, 01:00 PM

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