Ingi PvP OFF
#16


On 11/29/2021 at 8:26 PM, Matt Hias said:




no.

as soon as the skill is buffed by pet, it remains active.

it is only deactivated if the skill is already active.



maybe I got it wrong too, I just expanded it like that


for ( int i = 1062; i <= 1065; i++ )
for ( int i = 1742; i <= 1742; i++ ) {


----



but that with the Igni works great,

if you want to activate it, it says not possible in this zone until PVP mode is deactivated.




int ids[] = {1062, 1063, 1064, 1065}; // Define the array of IDs
int numIds = sizeof(ids) / sizeof(ids[0]); // Calculate the number of elements in the array

for (int i = 0; i < numIds; i++) {
    int currentId = ids[i]; // Get the current ID from the array

    if (ch->m_assist.FindBySkillIndex(currentId)) {
        ch->m_assist.CureBySkillIndex(currentId);
    }
}

i did it like



Messages In This Thread
[No subject] - by DYKTATOR - 01-10-2017, 01:37 PM
[No subject] - by pwesty - 01-10-2017, 03:58 PM
[No subject] - by DYKTATOR - 01-10-2017, 04:07 PM
[No subject] - by pwesty - 01-10-2017, 04:11 PM
[No subject] - by pwesty - 01-10-2017, 04:41 PM
[No subject] - by Karmel - 01-10-2017, 04:52 PM
[No subject] - by pwesty - 01-10-2017, 05:02 PM
[No subject] - by pwesty - 01-10-2017, 05:40 PM
[No subject] - by Karmel - 01-10-2017, 05:49 PM
[No subject] - by DYKTATOR - 01-10-2017, 07:14 PM
[No subject] - by Sutz - 01-11-2017, 04:18 PM
[No subject] - by Agility - 01-12-2017, 09:14 AM
[No subject] - by Matt Hias - 11-28-2021, 02:38 PM
[No subject] - by Desarija - 11-28-2021, 10:03 PM
[No subject] - by Matt Hias - 11-29-2021, 07:26 PM
[No subject] - by Judgement - 11-15-2023, 08:57 PM

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