World Editor (64bit w/Changes)
#1

64 Bit World editor with some minor changes do not expect this to be super stable it was an experiment and I figure its only collecting dust now so time to air it out.

 

A version of this leaked back when I originally did some changes but it lacked 2 of the major features I believe so here it is in all its give you an anyresum glory.

 

Foliage Mode - Seems to not work 100% anymore was to simplify placing large amounts of plants or rocks for more realistic worlds with fewer headaches (has random size and placement controls)

CTRL+Z To enter foliage mode

2  status indicator

2 Info window allows you to change the object that is being inserted (thumbnails are from .tbn files with same name images might be wrong)

Entity Fine Orientation controls - Ability to move an object 0.1 units on a particular axis

2 this is in the tools panel with positional info.

Virtual Tree Supports .SMC files - Allowing you to place a SMC directly into the world at the mouse point (this requires a terrain be selected to work)

2

The ability to create an invisible collision object around entities with one click (work around for inability to edit attributes should work for generate model attributes function?)

2  right click a selected entity and look for this option.

It is missing one core change from what I remember that being the ability to find/replace/ignore missing files on load.

https://mega.nz/file/TJ0W2C5a#u-LXX0bNON...vcHtOe2JTc

This is an as is product no warranty expressed or implied.



Messages In This Thread
[No subject] - by illusionist - 12-27-2020, 05:03 AM
[No subject] - by dethunter12 - 12-27-2020, 04:24 PM
[No subject] - by Revenge - 12-27-2020, 04:37 PM
[No subject] - by Bosko - 01-03-2021, 02:09 AM
[No subject] - by Sutz - 12-19-2023, 09:47 AM
[No subject] - by UikFire - 05-05-2025, 08:10 PM
[No subject] - by AndX - 05-16-2025, 09:30 PM

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