05-11-2021, 08:53 AM
2 hours ago, Andrein95 said:
I've compiled in 'Debug' mode, copying USALIVE configs, in preprocessors I have:
G_USA
_CLIENT_
_USE_32BIT_TIME_T
WIN32
_WINDOWS
_USRDLL
ENGINE_EXPORTS
I missed the 'isdebugpresent' function, what is it?
a function for avoid reverse. Is a simple Windows api, you can find it under "void CNetworkLibrary::MainLoop(void)" function. You should find a bool "bIsDebuggerPresent"

