Unable to load Fonts with 'Load_t' function (HEAP Chunks) - strm_pubCurrentPos is unable to read
#7


2 hours ago, Scura said:




a function for avoid reverse. Is a simple Windows api, you can find it under "void CNetworkLibrary::MainLoop(void)" function. You should find a bool "bIsDebuggerPresent"




Thanks for this tips, since it was under a preprocessor if  ( ! LC_USA) it is skipped.

Btw I can see that in release mode ( where is not defined #define DEBUG 1 ) the program does not crash but in debug this keep crash.



Should I build WorldEditor in Release mode?



Messages In This Thread
[No subject] - by Andrein95 - 05-10-2021, 11:33 AM
[No subject] - by Desarija - 05-10-2021, 02:36 PM
[No subject] - by Andrein95 - 05-10-2021, 08:14 PM
[No subject] - by Scura - 05-11-2021, 12:16 AM
[No subject] - by Andrein95 - 05-11-2021, 06:49 AM
[No subject] - by Scura - 05-11-2021, 08:53 AM
[No subject] - by Andrein95 - 05-11-2021, 11:38 AM
[No subject] - by Andrein95 - 05-11-2021, 12:13 PM

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