06-09-2021, 09:35 AM
3 minutes ago, Scura said:
In Assist.cpp check if the index is added in the switch case under
void CAssistList::Apply(CCharacter* ch, ASSISTVALUE* addition, ASSISTVALUE* rate, LONGLONG* state)
Check for:
switch (p->m_index)
You should find:
case 2357:
case 2842:
case 6597:
addition->hcHPSteelPotion = true;
bSkip = true;
break;
Yeah I have it like that. but still doesn't work in game

