31, 60 and Apprentice weapons
#3

Items given at certain level (without further requirement such as guardian system)

PC.cpp

if (m_level == 31 || m_level == 60)
{
int* pItemIndex = NULL;
int nItemIndex = 0;
int nItemCount = 7;
int nItemPlus = 0;

static int nTitanItem[2][7] =
{
{321, 313, 315, 317, 319, 608, 310}, // 31 ·¹º§ ´Þ¼º
{1349, 1350, 1351, 1352, 1353, 1333, 1334} // 60 ·¹º§ ´Þ¼º
};

static int nNightItem[2][8] =
{
{336, 328, 330, 332, 334, 617, 325, 393},
{1343, 1344, 1345, 1346, 1347, 1348, 1332, 1331}
};

static int nHealerItem[2][7] =
{
{355, 347, 349, 351, 353, 626, 344},
{1354, 1355, 1356, 1357, 1358, 1336, 1335}
};

static int nMageItem[2][7] =
{
{390, 370, 375, 380, 385, 635, 364},
{1359, 1360, 1361, 1362, 1363, 1337, 1338}
};

static int nRogueItem[2][7] =
{
{569, 571, 573, 575, 577, 538, 643},
{1364, 1365, 1366, 1367, 1368, 1339, 1340}
};

static int nSorcererItem[2][7] =
{
{1046, 1006, 1016, 1026, 1036, 996, 984},
{1374, 1375, 1376, 1377, 1378, 1341, 1342}
};

if (m_level == 31)
{
nItemPlus = 10;
nItemIndex = 0;
}
else if (m_level == 60)
{
nItemPlus = 10;
nItemIndex = 1;
}

 



Messages In This Thread
[No subject] - by cristiangramosa - 06-11-2021, 12:35 AM
[No subject] - by Desarija - 06-13-2021, 11:38 AM
[No subject] - by Desarija - 06-13-2021, 11:41 AM

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