04-17-2022, 09:44 AM
After set up on Display resolution file and on Engine.cpp
extern ENGINE_API INDEX sam_iScreenSizeI = 1024;
extern ENGINE_API INDEX sam_iScreenSizeJ = 768;
The char show when selected but:
Glitch in animation when create new char
Glitch when starts word
Glitch after death when reload texture
In the video that I attached you can see te perfect reproduction.
PS:
Happy Easter to everybody!!!!
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