04-23-2022, 06:48 PM
at the time I based myself on ExportHandle.cs from LcDevPack_TeamDamonA, to try to create my own tool, I made the code to export the moonstone lod without problems, then I tried with the ItemAll and had problems, it seems that it is not 100% functional, if someone decompiles the lodexport from barunson or sends me the columns that I must export to create the ItemAll file, I can try to continue with tool creation...
by the way, this is the code i was doing for the itemALL...
Stream:write(IntToBytes(tonumber(ItemIndex)));
Stream:write(IntToBytes(tonumber(Row.a_job_flag)));
Stream:write(IntToBytes(tonumber(Row.a_weight)));--Stack/Weight
Stream:write(IntToBytes(tonumber(Row.a_fame)));
Stream:write(IntToBytes(tonumber(Row.a_level)));
Stream:write(IntToBytes(tonumber(Row.a_flag)));
Stream:write(IntToBytes(tonumber(Row.a_wearing)));
Stream:write(IntToBytes(tonumber(Row.a_type_idx)));
Stream:write(IntToBytes(tonumber(Row.a_subtype_idx)));
Stream:write(IntToBytes(tonumber(Row.a_need_item0)));
Stream:write(IntToBytes(tonumber(Row.a_need_item1)));
Stream:write(IntToBytes(tonumber(Row.a_need_item2)));
Stream:write(IntToBytes(tonumber(Row.a_need_item3)));
Stream:write(IntToBytes(tonumber(Row.a_need_item4)));
Stream:write(IntToBytes(tonumber(Row.a_need_item5)));
Stream:write(IntToBytes(tonumber(Row.a_need_item6)));
Stream:write(IntToBytes(tonumber(Row.a_need_item7)));
Stream:write(IntToBytes(tonumber(Row.a_need_item8)));
Stream:write(IntToBytes(tonumber(Row.a_need_item9)));
Stream:write(IntToBytes(tonumber(Row.a_need_item_count0)));
Stream:write(IntToBytes(tonumber(Row.a_need_item_count1)));
Stream:write(IntToBytes(tonumber(Row.a_need_item_count2)));
Stream:write(IntToBytes(tonumber(Row.a_need_item_count3)));
Stream:write(IntToBytes(tonumber(Row.a_need_item_count4)));
Stream:write(IntToBytes(tonumber(Row.a_need_item_count5)));
Stream:write(IntToBytes(tonumber(Row.a_need_item_count6)));
Stream:write(IntToBytes(tonumber(Row.a_need_item_count7)));
Stream:write(IntToBytes(tonumber(Row.a_need_item_count8)));
Stream:write(IntToBytes(tonumber(Row.a_need_item_count9)));
Stream:write(IntToBytes(tonumber(Row.a_need_sskill)));
Stream:write(IntToBytes(tonumber(Row.a_need_sskill_level)));
Stream:write(IntToBytes(tonumber(Row.a_need_sskill2)));
Stream:write(IntToBytes(tonumber(Row.a_need_sskill_level2)));
Stream:write(IntToBytes(tonumber(Row.a_texture_id)));
Stream:write(IntToBytes(tonumber(Row.a_texture_row)));
Stream:write(IntToBytes(tonumber(Row.a_texture_col)));
Stream:write(IntToBytes(tonumber(Row.a_num_0)));
Stream:write(IntToBytes(tonumber(Row.a_num_1)));
Stream:write(IntToBytes(tonumber(Row.a_num_2)));
Stream:write(IntToBytes(tonumber(Row.a_num_3)));
--Stream:write(IntToBytes(tonumber(Row.a_num_4)));--yay or na?
Stream:write(IntToBytes(tonumber(Row.a_price)));
Stream:write(IntToBytes(tonumber(Row.a_set_0)));
Stream:write(IntToBytes(tonumber(Row.a_set_1)));
Stream:write(IntToBytes(tonumber(Row.a_set_2)));
Stream:write(IntToBytes(tonumber(Row.a_set_3)));
Stream:write(IntToBytes(tonumber(Row.a_set_4)));
-----------------------------------------------------------
local Text = tostring(Row.a_file_smc);
if(Text == "" or Text == nil or Text == "nil")then
Debug.Print("'"..Text.."'");
for _ = 1, 64 do
Stream:write(IntToBytes(0));
end
else
Stream:write(tostring(Text));
for _ = 1, (64-(Text:len())) do
Stream:write(IntToBytes(0));
end
end
-----------------------------------------------------------
local Text = (tostring(Row.a_effect_name));
if(Text == "" or Text == nil or Text == "nil")then
Stream:write(IntToBytes(0));
else
Stream:write(tostring(Text));
for _ = 1, (32-(Text:len())) do
Stream:write(IntToBytes(0));
end
end
local Text = (tostring(Row.a_attack_effect_name));
if(Text == "" or Text == nil or Text == "nil")then
Stream:write(IntToBytes(0));
else
Stream:write(tostring(Text));
for _ = 1, (32-(Text:len())) do
Stream:write(IntToBytes(0));
end
end
local Text = (tostring(Row.a_damage_effect_name));
if(Text == "" or Text == nil or Text == "nil")then
Stream:write(IntToBytes(0));
else
Stream:write(tostring(Text));
for _ = 1, (32-(Text:len())) do
Stream:write(IntToBytes(0));
end
end
--------------------------------------------------------
Stream:write(IntToBytes(tonumber(Row.a_rare_index_0)));
Stream:write(IntToBytes(tonumber(Row.a_rare_prob_0)));
Stream:write(IntToBytes(tonumber(Row.a_rare_index_0)));
Stream:write(IntToBytes(tonumber(Row.a_rare_index_1)));
Stream:write(IntToBytes(tonumber(Row.a_rare_index_2)));
Stream:write(IntToBytes(tonumber(Row.a_rare_index_3)));
Stream:write(IntToBytes(tonumber(Row.a_rare_index_4)));
Stream:write(IntToBytes(tonumber(Row.a_rare_index_5)));
Stream:write(IntToBytes(tonumber(Row.a_rare_index_6)));
Stream:write(IntToBytes(tonumber(Row.a_rare_index_7)));
Stream:write(IntToBytes(tonumber(Row.a_rare_index_8)));
Stream:write(IntToBytes(tonumber(Row.a_rare_index_9)));
Stream:write(IntToBytes(tonumber(Row.a_rare_prob_0)));
Stream:write(IntToBytes(tonumber(Row.a_rare_prob_1)));
Stream:write(IntToBytes(tonumber(Row.a_rare_prob_2)));
Stream:write(IntToBytes(tonumber(Row.a_rare_prob_3)));
Stream:write(IntToBytes(tonumber(Row.a_rare_prob_4)));
Stream:write(IntToBytes(tonumber(Row.a_rare_prob_5)));
Stream:write(IntToBytes(tonumber(Row.a_rare_prob_6)));
Stream:write(IntToBytes(tonumber(Row.a_rare_prob_7)));
Stream:write(IntToBytes(tonumber(Row.a_rare_prob_8)));
Stream:write(IntToBytes(tonumber(Row.a_rare_prob_9)));
Stream:write(IntToBytes(tonumber(Row.a_rvr_value)));
Stream:write(IntToBytes(tonumber(Row.a_rvr_grade)));
Stream:write(IntToBytes(tonumber(Row.a_durability)));
Stream:write(IntToBytes(tonumber(Row.a_castle_war)));

