04-14-2022, 10:48 AM
10 hours ago, nicolasg said:
Hello, apparently today I managed to compile everything "correctly", but in "shared" format, when I try to compile it in "static" format and try to run a server, it returns "segmentation fault". I need have to modify some line of code or just the shit i compiled is wrong? ps: my GameServer weighs 80mbs, I don't know if it's normal, in windows it weighs only 6.3mbs
ps2: i know its an ambiguous questions. Now i'm compiling it in usadebug to see if it return something more...
Little update: its posible flag -m32 in CXX (makefile.inc) its wrong or are causing any problem?
I suppose you receive the segmentation fault while trying to launch the server. Compile and run the server are totally different arguments, i guess if you manage how to compile on debian you should post here the solution and maybe open a new topic regarding the launch of a server on to debian!
You are probably receiving that error regarding the different libs used!

