04-28-2022, 09:05 PM
35 minutes ago, Andrein95 said:
After using bHideLevel = FALSE, and added level in server for struct
charStatusPc : public pTypeBase
can't get that struct back in target class.
I've seen that chasStatusPc Struct its used only in EntitiesMP project, then called in Network classes. What do you think?
You send character level information from the server via CmdMsg.cpp .
And in the client, you fill in class CCharacterTarget via setData and already output information through the pointer CCharacterTarget* ptrTarget to TargetInfoNewUI.cpp
And that's it

