04-29-2022, 07:52 PM
22 hours ago, Dimaflash said:
You send character level information from the server via CmdMsg.cpp .
And in the client, you fill in class CCharacterTarget via setData and already output information through the pointer CCharacterTarget* ptrTarget to TargetInfoNewUI.cpp
And that's it
Still can't get on client, I'm trying to do:
ObjectBase* pObject2 = ACTORMGR()->GetObject(eOBJ_CHARACTER, pInfo->GetTargetLevel(eTARGET));

