Get Level of selected char in TargetInfoNewUI
#12


22 hours ago, Dimaflash said:




You send character level information from the server via CmdMsg.cpp .



And in the client, you fill in class CCharacterTarget via setData and already output information through the pointer CCharacterTarget* ptrTarget to TargetInfoNewUI.cpp

And that's it




Still can't get on client, I'm trying to do:

ObjectBase* pObject2 = ACTORMGR()->GetObject(eOBJ_CHARACTER, pInfo->GetTargetLevel(eTARGET));

 



Messages In This Thread
[No subject] - by Andrein95 - 04-25-2022, 04:28 PM
[No subject] - by Desarija - 04-25-2022, 09:50 PM
[No subject] - by Andrein95 - 04-25-2022, 10:17 PM
[No subject] - by Desarija - 04-26-2022, 12:05 PM
[No subject] - by Andrein95 - 04-27-2022, 07:30 PM
[No subject] - by Desarija - 04-27-2022, 08:57 PM
[No subject] - by Andrein95 - 04-28-2022, 08:10 AM
[No subject] - by Desarija - 04-28-2022, 08:43 AM
[No subject] - by Andrein95 - 04-28-2022, 03:32 PM
[No subject] - by Andrein95 - 04-28-2022, 08:31 PM
[No subject] - by Dimaflash - 04-28-2022, 09:05 PM
[No subject] - by Andrein95 - 04-29-2022, 07:52 PM
[No subject] - by Dimaflash - 04-29-2022, 08:05 PM
[No subject] - by Andrein95 - 04-30-2022, 01:01 PM
[No subject] - by Dimaflash - 04-30-2022, 09:33 PM
[No subject] - by Andrein95 - 05-01-2022, 03:47 PM
[No subject] - by Andrein95 - 05-03-2022, 06:04 AM
[No subject] - by Dimaflash - 05-03-2022, 06:52 AM
[No subject] - by Andrein95 - 05-04-2022, 09:34 PM
[No subject] - by Andrein95 - 05-06-2022, 10:18 AM

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